XCOM 2
Additional Dark Actions
A apresentar 1-10 de 10 entradas
Atualização: 30 jun. 2022 às 20:01

Added additional condition to Favour of the Elders: it should no longer proc on Chosen that are already at max level (this causes UI issues and can cause strengths to not appear on the standard UI)

Atualização: 2 jan. 2020 às 22:14

Added Mindshielding dark event.

Atualização: 2 jan. 2020 às 10:43

Fixed ammo dark events not working correctly. Thanks to RedDobe for reporting this.

Atualização: 1 jan. 2018 às 17:09

When a Chosen is favoured at maximum level, the game should now still show an image for them.

Atualização: 27 dez. 2017 às 18:14

Component required for certain dark events should now work.

Atualização: 7 out. 2017 às 7:55

Added Early Avatar Deployment, a SITREP that appears once a Codex has been skulljacked.

Dark Events should now be added to in-progress games, when loading to a save on the strategy layer.

Atualização: 29 set. 2017 às 9:11

Favour of the Elders requirements should be checked more robustly now.

Atualização: 23 set. 2017 às 9:04

Favour of the Elders
-now rolls between all non-adversary weaknesses.
-now counts as a level up for the Chosen

Atualização: 22 set. 2017 às 12:08

Favour of the Elders
- increased global cooldown requirement to fix issue involving the event procing again.
- Fixed issue with the remove weaknesses part of it: it could remove the Adversary weakness

Atualização: 13 set. 2017 às 16:09