XCOM 2
Additional Dark Actions
Affichage des entrées 1-10 sur 10
Mis à jour le : 30 juin 2022 à 20h01

Added additional condition to Favour of the Elders: it should no longer proc on Chosen that are already at max level (this causes UI issues and can cause strengths to not appear on the standard UI)

Mis à jour le : 2 janv. 2020 à 22h14

Added Mindshielding dark event.

Mis à jour le : 2 janv. 2020 à 10h43

Fixed ammo dark events not working correctly. Thanks to RedDobe for reporting this.

Mis à jour le : 1 janv. 2018 à 17h09

When a Chosen is favoured at maximum level, the game should now still show an image for them.

Mis à jour le : 27 déc. 2017 à 18h14

Component required for certain dark events should now work.

Mis à jour le : 7 oct. 2017 à 7h55

Added Early Avatar Deployment, a SITREP that appears once a Codex has been skulljacked.

Dark Events should now be added to in-progress games, when loading to a save on the strategy layer.

Mis à jour le : 29 sept. 2017 à 9h11

Favour of the Elders requirements should be checked more robustly now.

Mis à jour le : 23 sept. 2017 à 9h04

Favour of the Elders
-now rolls between all non-adversary weaknesses.
-now counts as a level up for the Chosen

Mis à jour le : 22 sept. 2017 à 12h08

Favour of the Elders
- increased global cooldown requirement to fix issue involving the event procing again.
- Fixed issue with the remove weaknesses part of it: it could remove the Adversary weakness

Mis à jour le : 13 sept. 2017 à 16h09