XCOM 2
[WOTC] Dynamic Pod Activation
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Uppdatering: 17 sep, 2017 @ 14:48

Add optional setting to make pods activate from sighting any enemy.

Uppdatering: 13 sep, 2017 @ 20:06

Added workaround for vanilla bug that caused grenades to be completely silent.
Grenade sound should originate from the explosion point.

Uppdatering: 9 sep, 2017 @ 16:35