XCOM 2
[WOTC] Dynamic Pod Activation
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Aggiornamento: 17 set 2017, 14:48

Add optional setting to make pods activate from sighting any enemy.

Aggiornamento: 13 set 2017, 20:06

Added workaround for vanilla bug that caused grenades to be completely silent.
Grenade sound should originate from the explosion point.

Aggiornamento: 9 set 2017, 16:35