XCOM 2
[WotC] The MOCX Initiative
Affichage des entrées 121-130 sur 156
< 1 ... 11  12  13  14  15  16 >
Mis à jour le : 4 oct. 2017 à 13h01

Long Jump is now Wall Climb.

Call for Evac is now a free action for MOCX units.

Mis à jour le : 4 oct. 2017 à 9h25

Can no longer gain Captured AP from MOCX that evacuate, or from recovering their corpses with a Fulton.

Mis à jour le : 4 oct. 2017 à 3h37

Objectives are now added to in-progress campaigns.

Mis à jour le : 2 oct. 2017 à 20h19

Added objective indicators: on new games, you'll have a very clear indication of where you are re: MOCX's mission chain status, plus whether they're active or not.

Hopefully issue with character pool not properly registering as empty once all characters have been used.

Fixed issue where covert actions would never spawn at all.


Lowered number of supply drops passed requirement for MOCX to be active.

Mis à jour le : 29 sept. 2017 à 17h16

Added LOS checks to grenade usage by MOCX.

(They will still use them on single targets if they're configured to, however.)

Mis à jour le : 29 sept. 2017 à 17h09

Reclaimed and Psi Agents can actually be captured now.

Heal/Will Project check now properly catches Reclaimed units liberated by XCOM.

Added bonus to capture chance if a MOCX unit is injured.

Mis à jour le : 28 sept. 2017 à 13h09

Added cooked version of md_MOCXSabotage_01 parcel: this removes the requirement for the missing parcel packages mod.

Reclaimed and Psi Agents can now be captured.

Reclaimed now look more like hybrids after capture.

Mis à jour le : 25 sept. 2017 à 22h48

Fixed erroneous .ini formatting of customization for Female Reclaimed.

Mis à jour le : 25 sept. 2017 à 8h46

Captured units will also have will recovery projects initialized if required.

Added CounterpartClass variable to MOCX class templates: this will represent the class they should become if successfully captured by XCOM.

Added new ability point event for capturing a MOCX unit.

Mis à jour le : 24 sept. 2017 à 22h54

Fixed issue where captured MOCX soldiers wouldn't get their heal projects properly initialized.