XCOM 2
Biotic Class Redux
目前顯示第 1-10 項,共 32 項
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更新:2020 年 1 月 10 日 @ 下午 10:46

Fixed localization text and bonuses not applying properly.

更新:2020 年 1 月 10 日 @ 下午 10:22

Added Biotic Mobility effect to Biotic Strength:

Get +3 mobility when using a lighter weapon (Bullpup or Pistols, if Primary Secondaries is installed)

Get +10 aim for using one of the above weapon categories instad of a shotgun.

Basic thinking is to have some actual benefit for lowering the normal damage output of your biotic when they don't have access to their powers for a turn (or for not going with the shotgun to maximize the damage output of Warp Shot)

更新:2018 年 8 月 18 日 @ 下午 8:11

Warp now uses perk content properly.

更新:2018 年 8 月 12 日 @ 下午 1:58

Biotics should now let their left hand hang freely instead of trying to hold onto their primary firearm when using their powers.

更新:2018 年 8 月 9 日 @ 下午 1:14

Barrier Rebuild should now fully work as intended, without increasing the perceived cap of a Biotic's shields beyond what they actually have.

更新:2018 年 8 月 9 日 @ 下午 12:28

Replaced weapon archetypes of the Biotic Amps so biotic abilities finally properly visualize.

Due to how XCOM 2 works, already built biotic amps may not change to the new archetype.

更新:2018 年 8 月 5 日 @ 下午 9:24

Used PerkStarts instead of WeaponNotify for abilities.

更新:2018 年 7 月 31 日 @ 下午 7:18

Fixed ability visualization issues a bit more.

更新:2018 年 7 月 31 日 @ 下午 5:34

Animation tuneup of various abilities.

更新:2018 年 7 月 30 日 @ 下午 3:48

Hopefully fixes issue with Biotics not regenerating shields, after it has been fully taken down.