XCOM 2
Biotic Class Redux
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更新: 2020年1月10日 @ 22時46分

Fixed localization text and bonuses not applying properly.

更新: 2020年1月10日 @ 22時22分

Added Biotic Mobility effect to Biotic Strength:

Get +3 mobility when using a lighter weapon (Bullpup or Pistols, if Primary Secondaries is installed)

Get +10 aim for using one of the above weapon categories instad of a shotgun.

Basic thinking is to have some actual benefit for lowering the normal damage output of your biotic when they don't have access to their powers for a turn (or for not going with the shotgun to maximize the damage output of Warp Shot)

更新: 2018年8月18日 @ 20時11分

Warp now uses perk content properly.

更新: 2018年8月12日 @ 13時58分

Biotics should now let their left hand hang freely instead of trying to hold onto their primary firearm when using their powers.

更新: 2018年8月9日 @ 13時14分

Barrier Rebuild should now fully work as intended, without increasing the perceived cap of a Biotic's shields beyond what they actually have.

更新: 2018年8月9日 @ 12時28分

Replaced weapon archetypes of the Biotic Amps so biotic abilities finally properly visualize.

Due to how XCOM 2 works, already built biotic amps may not change to the new archetype.

更新: 2018年8月5日 @ 21時24分

Used PerkStarts instead of WeaponNotify for abilities.

更新: 2018年7月31日 @ 19時18分

Fixed ability visualization issues a bit more.

更新: 2018年7月31日 @ 17時34分

Animation tuneup of various abilities.

更新: 2018年7月30日 @ 15時48分

Hopefully fixes issue with Biotics not regenerating shields, after it has been fully taken down.