Garry's Mod

Garry's Mod

Touhou - Reimu Hakurei (Bikini) Playermodel & NPC
Näytetään 11–20 / 26
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Päivitys: 4.10.2018 klo 4.31

- Major weightpaint adjustment for the spine to fix "snapping" issues.

Päivitys: 11.8.2018 klo 17.25

- Hotfix a bug from last update.

Päivitys: 11.8.2018 klo 16.21

- Removed $jointmassbias code from the ragdoll version's physics QC code in an attempt to "lighten" ragdoll.

Päivitys: 11.8.2018 klo 7.18

- Added ragdoll model option, with loosen physics constraints
- Added extra sandals model for bodygroups
- Added props: sandals, sandals_v2, hair_ribbon
- Minor adjust physics mesh
- Removed hair physics mesh for PM and NPC models. Kept hair physics for ragdoll model.
- Minor adjust weightpaint

Päivitys: 28.5.2018 klo 22.51

- Added nose_outline bodygroup for NPCs.

Päivitys: 28.5.2018 klo 22.20

- Added blinking animations
- Improved c_arms
- Added "nose_outline" as an optional bodygroup, off by default
- Removed 1 npc ragdoll due to merging of npc models
- Slightly edit collar to prevent neck clipping

Päivitys: 7.2.2018 klo 18.29

- Changed lua name of the model to include Touhou. It is now Touhou Reimu Hakurei Bikini.

Päivitys: 23.1.2018 klo 18.33

- Added thigh highs bodygroup
- Made sandals a removable bodygroup for all you foot fetishes
- Minor re-rig legs
- Minor adjust physics mesh
- Minor change physics constraint values
- Changed jigglebones coding for breasts
- Reallocated ragdoll folder location -> Touhou Reimu Hakurei Bikini Playermodel & NPC
- Renamed workshop addon, now including Touhou in the title

Päivitys: 15.9.2017 klo 0.14

- Decreased back_hair physic restrictions.

Päivitys: 14.9.2017 klo 23.48

- Readjusted weightpaint for c_arms