ARK: Survival Evolved

ARK: Survival Evolved

UACreatures [Open Source]
Hiển thị 11-20 trong 40 mục
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Cập nhật: 14 Thg05, 2020 @ 9:00am

- Remove some logic, which maybe could have caused issues with Genesis missions.

Cập nhật: 1 Thg05, 2020 @ 3:45am

- Rebuild with newest DevKit. Maybe this helps to prevent Crashes on Hunt Missions.

Cập nhật: 11 Thg04, 2020 @ 11:08pm

- Added X-Raptor, X-Yutyrannus, Insect Swarm
- Because remapping does not have any effect to mission dinos, spawn entries of Mission Terminals need to be replaced. And because those entries only exist while a mission is active, this has to be done by a timer which periodically (default every 5sec) checks for active missions.

Cập nhật: 27 Thg02, 2020 @ 5:34am

- Removed some unneeded core files included because of the workaround

Cập nhật: 27 Thg02, 2020 @ 5:30am

- TryFix for Tek Raptor overspawn on Genesis
- Added X Raptor (As they are not yet in the devkit, I\'ve used a workaround. Let\'s see if this works)

EDIT: X-Raptor not working.

Cập nhật: 28 Thg06, 2019 @ 9:10am

- Added Deinonychus

Cập nhật: 13 Thg04, 2019 @ 2:46am

- Fixed issue with Yutyrannus and Megalosaurus not converting when tamed.

Cập nhật: 2 Thg01, 2019 @ 11:23am

- Fixed >>UAC<< displaying in name of some Dinos
- Added Alpha Leedsichtys and Tryfix for spawn issue with them
- Added Alpha Karkinos and Tryfix for spawn issue with them
- Tryfix for Megalosaurus spawn

Cập nhật: 11 Thg12, 2018 @ 5:41am

- Fixed >>UAC<< displaying in name of Kentro
- Ichthyornis no longer can grab any dino if wild
- Added Bionic Raptor (Tek Raptor), Corrupted BabyRaptor and Corrupted Raptor
- Added Megalosauros (No grabbing anymore)
- Added Yutyrannus (No fear anymore)
- Changed something for Raptor spawns. Maybe this helps for Aberrant ones.

Please do a >>DestroyWIldDinos<< to make sure all new dinos get replaced.
If spawns dont get replaced, please report. Its hard to test spawn remapping inside devkit.

Cập nhật: 18 Thg09, 2018 @ 10:47am

Added Raptor to >>RemapWorkaround<< again. Because the >>Global NPC Random Spawn Class Weights<< option inside PGD is only working partially for them.