ARK: Survival Evolved
UACreatures [Open Source]
Εμφάνιση 11-20 από 40 καταχωρίσεις
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Ενημέρωση: 14 Μαϊ 2020 στις 9:00

- Remove some logic, which maybe could have caused issues with Genesis missions.

Ενημέρωση: 1 Μαϊ 2020 στις 3:45

- Rebuild with newest DevKit. Maybe this helps to prevent Crashes on Hunt Missions.

Ενημέρωση: 11 Απρ 2020 στις 23:08

- Added X-Raptor, X-Yutyrannus, Insect Swarm
- Because remapping does not have any effect to mission dinos, spawn entries of Mission Terminals need to be replaced. And because those entries only exist while a mission is active, this has to be done by a timer which periodically (default every 5sec) checks for active missions.

Ενημέρωση: 27 Φεβ 2020 στις 5:34

- Removed some unneeded core files included because of the workaround

Ενημέρωση: 27 Φεβ 2020 στις 5:30

- TryFix for Tek Raptor overspawn on Genesis
- Added X Raptor (As they are not yet in the devkit, I\'ve used a workaround. Let\'s see if this works)

EDIT: X-Raptor not working.

Ενημέρωση: 28 Ιουν 2019 στις 9:10

- Added Deinonychus

Ενημέρωση: 13 Απρ 2019 στις 2:46

- Fixed issue with Yutyrannus and Megalosaurus not converting when tamed.

Ενημέρωση: 2 Ιαν 2019 στις 11:23

- Fixed >>UAC<< displaying in name of some Dinos
- Added Alpha Leedsichtys and Tryfix for spawn issue with them
- Added Alpha Karkinos and Tryfix for spawn issue with them
- Tryfix for Megalosaurus spawn

Ενημέρωση: 11 Δεκ 2018 στις 5:41

- Fixed >>UAC<< displaying in name of Kentro
- Ichthyornis no longer can grab any dino if wild
- Added Bionic Raptor (Tek Raptor), Corrupted BabyRaptor and Corrupted Raptor
- Added Megalosauros (No grabbing anymore)
- Added Yutyrannus (No fear anymore)
- Changed something for Raptor spawns. Maybe this helps for Aberrant ones.

Please do a >>DestroyWIldDinos<< to make sure all new dinos get replaced.
If spawns dont get replaced, please report. Its hard to test spawn remapping inside devkit.

Ενημέρωση: 18 Σεπ 2018 στις 10:47

Added Raptor to >>RemapWorkaround<< again. Because the >>Global NPC Random Spawn Class Weights<< option inside PGD is only working partially for them.