Space Engineers

Space Engineers

Whip's Speed Matcher Script
11 sonuçtan 1 ile 10 arası gösteriliyor
< 1  2 >
Güncelleme: 5 Kas 2023 @ 17:06
Güncelleyen: Whiplash141

Version 25.0.1
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/84d66d2f1103048691aea53fca8b613b96c0fe94
  • Fix for IMyTextPanel API changes

Güncelleme: 31 Tem 2018 @ 19:26

Version 25
  • Fix for keen's stupid negative runtime bug

Güncelleme: 14 Tem 2018 @ 21:42

Güncelleme: 14 Tem 2018 @ 20:40

Version 24
  • Changed update frequency workaround

Güncelleme: 11 Haz 2018 @ 0:16

Version 23
  • Reduced update frequency
  • Added exception outout
  • Updated update frequency bandaid
  • Added GetAllowedGrids method to allow program to placed on subgrids
  • Changed how "match" command behaves

Güncelleme: 18 Mar 2018 @ 22:17

Version 22
  • Fixed issue where codes would trigger multiple times per tick in DS

Güncelleme: 12 Mar 2018 @ 13:00

Version 21
  • Changed dampening method to use the algorithm that keen uses - v20
  • Changed "scan" and "match" commands into toggle functions - v21
  • Added dampener status recognition - v21

Güncelleme: 23 Oca 2018 @ 12:21

Version 19
  • Added speed incrementing function
  • Used proper interface peoperties for setting thrust override. This will actually improve precision at low speeds!
  • Removed excess math to improve performance

Güncelleme: 22 Kas 2017 @ 21:43

Version 18
  • Code no longer needs a timer to loop! The code triggers itself!

Güncelleme: 14 Ağu 2017 @ 20:40

Version 15
  • Added thrust ignore name tag - v15
  • Code now checks for thrusters only on the same grid - v15