Arma 3
Stargate ARMA Beta
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Update: 27 Aug, 2021 @ 5:28pm

Chulak-themed Buildings Addon by Yilan001:
-8 modular large temple pieces
-6 modular small temple pieces

Update: 20 Aug, 2021 @ 1:51pm

Hatak Interior Additions by Yilan001
-Slight visual modification to rooms
-Improved shadow performance
-Improved texture alignment in rooms

Chulak-themed buildings addon by Yilan001:
-Improved shadow performance
-Config changes for easier future addon development

Update: 13 Aug, 2021 @ 5:59pm

Chulak-themed buildings addon by Yilan001:
-Found in Eden under Props->Stargate Civilizations->Chulak
-Straight and corner piece for castle wall
-Four structures that assemble into prison complex
-Prison cell with sliding door connects to each hallway piece
-Hallway A connects to Keep A
-B section connects to Keep A(edited)

Update: 5 Aug, 2021 @ 3:10pm

-Removed external ceiling geometry on all objects to be more Zeus-friendly -by Yilan001

Update: 20 Jul, 2021 @ 8:09pm

Fix: Stargate Steps (BW) are now vehicle friendly.

Update: 19 Jul, 2021 @ 7:25pm

Hatak Interior Update by Yilan001
-Three-way and corner pieces have better grid snap support on every side.
-Ramp redone with better geometry, now snaps cleanly along the z-axis.

Deathglider (Rework)
-Will detect and engage enemy ground forces. -by Yilan001
-Co-pilot first person view is now placed correctly in cockpit. -by Yilan001
-Pilot and co-pilot can switch seats without exiting vehicle. -by Yilan001
-Slightly modified angle of attack to match with conventional VTOL behavior, improving player and AI handling. -by Yilan001
-Staff weapon fire sound changed.
-Staff weapon blast hit sound changed.

Update: 14 Jul, 2021 @ 8:44pm

Hatak Interior Additions by Yilan001
-Five corridor pieces: Straight, corner, three and four-way, and inclined ramp.
-Five large 10x10 rooms with one, two, three, and four entrances in various arrangements.
-Fully AI pathed
-Door shape is consistent with corridor cross-section to reduce visual bugs.

Update: 11 Jul, 2021 @ 8:23pm

-Fix: Catacomb_mod.pbo is not signed correctly and fails signature verification. Old catacomb_mod.pbo.SG_war_lord.bisign has been deleted.

Update: 16 May, 2021 @ 8:14am

-Fix: After Gate closes DHD that dialed had distorted glyph textures.
-Fix: Gate Close script optimized a little.
-Fix: If a dialing computer was close to a dialing dhd, dhd lights would not turn off after gate closes.
-Add: New textures/colors for SGC iron stairs. (Lighting needs some work still).

Update: 10 May, 2021 @ 4:19pm

-War_Lord Update:

- Fix: The catacomb sound is now added to the object in the image only and has a sound radius of 50 meters.
-Add: Symbiote, There is two versions one with a script and one without , The Script will make the symbiote move to a unit and will turn a unit side to OPFOR .