Arma 3
Stargate ARMA Beta
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Opdatering: 27. aug. 2021 kl. 17:28

Chulak-themed Buildings Addon by Yilan001:
-8 modular large temple pieces
-6 modular small temple pieces

Opdatering: 20. aug. 2021 kl. 13:51

Hatak Interior Additions by Yilan001
-Slight visual modification to rooms
-Improved shadow performance
-Improved texture alignment in rooms

Chulak-themed buildings addon by Yilan001:
-Improved shadow performance
-Config changes for easier future addon development

Opdatering: 13. aug. 2021 kl. 17:59

Chulak-themed buildings addon by Yilan001:
-Found in Eden under Props->Stargate Civilizations->Chulak
-Straight and corner piece for castle wall
-Four structures that assemble into prison complex
-Prison cell with sliding door connects to each hallway piece
-Hallway A connects to Keep A
-B section connects to Keep A(edited)

Opdatering: 5. aug. 2021 kl. 15:10

-Removed external ceiling geometry on all objects to be more Zeus-friendly -by Yilan001

Opdatering: 20. juli 2021 kl. 20:09

Fix: Stargate Steps (BW) are now vehicle friendly.

Opdatering: 19. juli 2021 kl. 19:25

Hatak Interior Update by Yilan001
-Three-way and corner pieces have better grid snap support on every side.
-Ramp redone with better geometry, now snaps cleanly along the z-axis.

Deathglider (Rework)
-Will detect and engage enemy ground forces. -by Yilan001
-Co-pilot first person view is now placed correctly in cockpit. -by Yilan001
-Pilot and co-pilot can switch seats without exiting vehicle. -by Yilan001
-Slightly modified angle of attack to match with conventional VTOL behavior, improving player and AI handling. -by Yilan001
-Staff weapon fire sound changed.
-Staff weapon blast hit sound changed.

Opdatering: 14. juli 2021 kl. 20:44

Hatak Interior Additions by Yilan001
-Five corridor pieces: Straight, corner, three and four-way, and inclined ramp.
-Five large 10x10 rooms with one, two, three, and four entrances in various arrangements.
-Fully AI pathed
-Door shape is consistent with corridor cross-section to reduce visual bugs.

Opdatering: 11. juli 2021 kl. 20:23

-Fix: Catacomb_mod.pbo is not signed correctly and fails signature verification. Old catacomb_mod.pbo.SG_war_lord.bisign has been deleted.

Opdatering: 16. maj 2021 kl. 8:14

-Fix: After Gate closes DHD that dialed had distorted glyph textures.
-Fix: Gate Close script optimized a little.
-Fix: If a dialing computer was close to a dialing dhd, dhd lights would not turn off after gate closes.
-Add: New textures/colors for SGC iron stairs. (Lighting needs some work still).

Opdatering: 10. maj 2021 kl. 16:19

-War_Lord Update:

- Fix: The catacomb sound is now added to the object in the image only and has a sound radius of 50 meters.
-Add: Symbiote, There is two versions one with a script and one without , The Script will make the symbiote move to a unit and will turn a unit side to OPFOR .