Garry's Mod

Garry's Mod

The Prone Mod
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更新:2020 年 6 月 23 日 @ 下午 4:28

Changes
  • Prone get up and get down animations no longer start at random points in the animation for other players.
  • Clockwork, Nutscript, Helix, and all these types of gamemodes are officially supported without compatibility nonsense anymore!
  • Added hooks: prone.ShouldChangeCalcView, prone.ShouldChangeCalcViewModelView, prone.CalcTransitionZ

Check the link below for developer documentation:

https://github.com/gspetrou/Prone-Mod/blob/master/prone_mod/lua/autorun/prone_init.lua

更新:2018 年 7 月 29 日 @ 上午 7:50

Changes
  • Added prone_disabletransitions convar to be used by other addons.

更新:2018 年 7 月 24 日 @ 上午 11:18

Changes
  • Fixed bug when resetting bind keys.
  • Made maximum time to press your bind key a second time to trigger prone a 0.66 second delay.

更新:2018 年 7 月 23 日 @ 上午 9:02

Changes
  • Added convar for changing move speed while prone. prone_movespeed

更新:2018 年 6 月 13 日 @ 下午 2:51

Changes
  • Fixed eyes from peaking over proper above you.
  • Fixed prone_config bind key not saving.

更新:2017 年 8 月 4 日 @ 上午 11:05

Updated resource.AddWorkshop ID.

更新:2017 年 8 月 4 日 @ 上午 10:19