Garry's Mod

Garry's Mod

The Prone Mod
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Uppdatering: 23 jun, 2020 @ 16:28

Changes
  • Prone get up and get down animations no longer start at random points in the animation for other players.
  • Clockwork, Nutscript, Helix, and all these types of gamemodes are officially supported without compatibility nonsense anymore!
  • Added hooks: prone.ShouldChangeCalcView, prone.ShouldChangeCalcViewModelView, prone.CalcTransitionZ

Check the link below for developer documentation:

https://github.com/gspetrou/Prone-Mod/blob/master/prone_mod/lua/autorun/prone_init.lua

Uppdatering: 29 jul, 2018 @ 7:50

Changes
  • Added prone_disabletransitions convar to be used by other addons.

Uppdatering: 24 jul, 2018 @ 11:18

Changes
  • Fixed bug when resetting bind keys.
  • Made maximum time to press your bind key a second time to trigger prone a 0.66 second delay.

Uppdatering: 23 jul, 2018 @ 9:02

Changes
  • Added convar for changing move speed while prone. prone_movespeed

Uppdatering: 13 jun, 2018 @ 14:51

Changes
  • Fixed eyes from peaking over proper above you.
  • Fixed prone_config bind key not saving.

Uppdatering: 4 aug, 2017 @ 11:05

Updated resource.AddWorkshop ID.

Uppdatering: 4 aug, 2017 @ 10:19