Garry's Mod

Garry's Mod

The Prone Mod
Viser 11-17 af 17 forekomster
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Opdatering: 23. juni 2020 kl. 16:28

Changes
  • Prone get up and get down animations no longer start at random points in the animation for other players.
  • Clockwork, Nutscript, Helix, and all these types of gamemodes are officially supported without compatibility nonsense anymore!
  • Added hooks: prone.ShouldChangeCalcView, prone.ShouldChangeCalcViewModelView, prone.CalcTransitionZ

Check the link below for developer documentation:

https://github.com/gspetrou/Prone-Mod/blob/master/prone_mod/lua/autorun/prone_init.lua

Opdatering: 29. juli 2018 kl. 7:50

Changes
  • Added prone_disabletransitions convar to be used by other addons.

Opdatering: 24. juli 2018 kl. 11:18

Changes
  • Fixed bug when resetting bind keys.
  • Made maximum time to press your bind key a second time to trigger prone a 0.66 second delay.

Opdatering: 23. juli 2018 kl. 9:02

Changes
  • Added convar for changing move speed while prone. prone_movespeed

Opdatering: 13. juni 2018 kl. 14:51

Changes
  • Fixed eyes from peaking over proper above you.
  • Fixed prone_config bind key not saving.

Opdatering: 4. aug. 2017 kl. 11:05

Updated resource.AddWorkshop ID.

Opdatering: 4. aug. 2017 kl. 10:19