Stellaris

Stellaris

Ethics and Civics Classic (Machine Spirit Update)
Showing 11-20 of 874 entries
< 1  2  3  4 ... 88 >
Update: 21 Sep @ 7:51pm

Hotfixes from last patch

Update: 19 Sep @ 8:16pm

Many bug fixes thanks to SteamPnk42

Also added new Storm interactions for Ecco/Industrial ethics

Update: 1 Sep @ 9:18am

Hotfix for Treasure Planets (crime no longer matters if you have a crimelord deal)

Update: 31 Aug @ 8:36pm

Fixed Leader Traits

Update: 29 Aug @ 3:03pm

Posted an updated with Bug Fixes thanks to Szatan2000 (Emperor)

His update also includes technocracy & science directorate fixes and removal of clerks (clerks maybe to be reworked in future)

Update: 26 Jul @ 2:20pm

Hotfix:
Fixed BioGenesis Prescripted Empires not showing up (and updated them to have E&C civics)

Update: 25 Jul @ 11:55pm

Small Update:
- Gestalt Catalytic (Food --> Alloy) Civics updated to be inline with normal-empire equivalent.
- Machine Civic "Zero-Waste Protocol" now has Bonus Effects when paired with ecocentrist ethic

Update: 24 Jul @ 10:30pm

Hotfix:
- Gestalts can make commercial zones now

Update: 24 Jul @ 7:32pm

Hotfix:
- Removed consumer goods upkeep for gestalt priest jobs

Update: 24 Jul @ 6:53pm

Small Update:
- Gestalts can have 1 extra ethic now