Stellaris

Stellaris

Ethics and Civics Classic (Machine Spirit Update)
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Uppdatering: 21 sep @ 19:51

Hotfixes from last patch

Uppdatering: 19 sep @ 20:16

Many bug fixes thanks to SteamPnk42

Also added new Storm interactions for Ecco/Industrial ethics

Uppdatering: 1 sep @ 9:18

Hotfix for Treasure Planets (crime no longer matters if you have a crimelord deal)

Uppdatering: 31 aug @ 20:36

Fixed Leader Traits

Uppdatering: 29 aug @ 15:03

Posted an updated with Bug Fixes thanks to Szatan2000 (Emperor)

His update also includes technocracy & science directorate fixes and removal of clerks (clerks maybe to be reworked in future)

Uppdatering: 26 jul @ 14:20

Hotfix:
Fixed BioGenesis Prescripted Empires not showing up (and updated them to have E&C civics)

Uppdatering: 25 jul @ 23:55

Small Update:
- Gestalt Catalytic (Food --> Alloy) Civics updated to be inline with normal-empire equivalent.
- Machine Civic "Zero-Waste Protocol" now has Bonus Effects when paired with ecocentrist ethic

Uppdatering: 24 jul @ 22:30

Hotfix:
- Gestalts can make commercial zones now

Uppdatering: 24 jul @ 19:32

Hotfix:
- Removed consumer goods upkeep for gestalt priest jobs

Uppdatering: 24 jul @ 18:53

Small Update:
- Gestalts can have 1 extra ethic now