Garry's Mod
3D2D Textscreens
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更新: 2021年1月22日 @ 9時33分

fix: only render as rainbow when explicitly defined

https://github.com/Cherry/3D2D-Textscreens/commit/1cf2eda994270bb486ab8ea55f843381ed5f7732

更新: 2021年1月21日 @ 18時06分

TomDotBat: Add rainbow Textscreens
TomDotBat: Add a PlayerSpawnTextscreen hook

https://github.com/Cherry/3D2D-Textscreens/pull/73
https://github.com/Cherry/3D2D-Textscreens/pull/74

更新: 2020年10月4日 @ 16時10分

zakarybk: Added textscreen entity to pocket blacklist for DarkRP

https://github.com/Cherry/3D2D-Textscreens/pull/71

更新: 2020年10月3日 @ 9時47分

Adds Polish and Turkish translation. Thanks to contributors at https://crowdin.com/project/3d2d-textscreens

https://github.com/Cherry/3D2D-Textscreens/pull/70

更新: 2020年9月4日 @ 14時44分

Blueberryy: Adds translation support and a Russian translation of most text in the addon

https://github.com/Cherry/3D2D-Textscreens/pull/68

更新: 2020年5月28日 @ 15時49分

bump version

https://github.com/Cherry/3D2D-Textscreens/commit/eaffdf71a3d7c0c8ca75fbab23701977de78c3b8

更新: 2020年5月28日 @ 15時48分

deadmonstor: Adds support for scaling the 3D2D render context to improve performance
deadmonstor: Stop generating hundreds or thousands of fonts, and use a single font for each family


https://github.com/Cherry/3D2D-Textscreens/pull/64

更新: 2020年1月21日 @ 16時54分

Re-publish for new gmadpublish release. No actual content changes.

更新: 2019年12月24日 @ 17時17分

Add support for console executed perma command
Improve `CanTool` hook by moving it shared - this seems to work better on servers with higher latency

https://github.com/Cherry/3D2D-Textscreens/commit/cfabb176309f451f8b35f4c95cbfaf9eba483585

更新: 2019年12月22日 @ 9時10分

Rename Textscreens hooks to work-around PermaProps

https://github.com/Cherry/3D2D-Textscreens/commit/64447799b515476cdc7a6007c0d8eb117a1ccbbe