Garry's Mod

Garry's Mod

3D2D Textscreens
Näytetään 11–20 / 82
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Päivitys: 22.1.2021 klo 9.33

fix: only render as rainbow when explicitly defined

https://github.com/Cherry/3D2D-Textscreens/commit/1cf2eda994270bb486ab8ea55f843381ed5f7732

Päivitys: 21.1.2021 klo 18.06

TomDotBat: Add rainbow Textscreens
TomDotBat: Add a PlayerSpawnTextscreen hook

https://github.com/Cherry/3D2D-Textscreens/pull/73
https://github.com/Cherry/3D2D-Textscreens/pull/74

Päivitys: 4.10.2020 klo 16.10

zakarybk: Added textscreen entity to pocket blacklist for DarkRP

https://github.com/Cherry/3D2D-Textscreens/pull/71

Päivitys: 3.10.2020 klo 9.47

Adds Polish and Turkish translation. Thanks to contributors at https://crowdin.com/project/3d2d-textscreens

https://github.com/Cherry/3D2D-Textscreens/pull/70

Päivitys: 4.9.2020 klo 14.44

Blueberryy: Adds translation support and a Russian translation of most text in the addon

https://github.com/Cherry/3D2D-Textscreens/pull/68

Päivitys: 28.5.2020 klo 15.49

bump version

https://github.com/Cherry/3D2D-Textscreens/commit/eaffdf71a3d7c0c8ca75fbab23701977de78c3b8

Päivitys: 28.5.2020 klo 15.48

deadmonstor: Adds support for scaling the 3D2D render context to improve performance
deadmonstor: Stop generating hundreds or thousands of fonts, and use a single font for each family


https://github.com/Cherry/3D2D-Textscreens/pull/64

Päivitys: 21.1.2020 klo 16.54

Re-publish for new gmadpublish release. No actual content changes.

Päivitys: 24.12.2019 klo 17.17

Add support for console executed perma command
Improve `CanTool` hook by moving it shared - this seems to work better on servers with higher latency

https://github.com/Cherry/3D2D-Textscreens/commit/cfabb176309f451f8b35f4c95cbfaf9eba483585

Päivitys: 22.12.2019 klo 9.10

Rename Textscreens hooks to work-around PermaProps

https://github.com/Cherry/3D2D-Textscreens/commit/64447799b515476cdc7a6007c0d8eb117a1ccbbe