Company of Heroes 2

Company of Heroes 2

The Advanced Powers 3.6.7B
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Update: 19 Dec, 2020 @ 4:06am

Update 3.1.2Xb
Special Holiday Visitor Update Hotfix

- Fixed crashing with AEF Faction when loading.
- Fixed wrong weapon for the SFB.

Update: 19 Dec, 2020 @ 2:49am

Update 3.1.2X
Special Holiday Visitor Update
”Finally, after nearly two years of absence, an old friend is making his return to us for the holidays.. And he’s feeling quite.. jolly.”

All Factions
New Unit: Super Festive Boxman

Unit available at every factions’ Radar/Support Centre.

British Army:
- Infantry Sections can now build the Support Centre.
- British Standard Medics and Vehicle Crews can now be built at the Support Centre.

General Change:
- New mod logo provided by this helpful individual! Big thanks!

Update: 18 Dec, 2020 @ 6:57am

Update 3.1.2
Patch Update

Allied Forces

Soviet Army
- Increased cost for IL-2 PTAB and Precision Bombing Run.

US Army
- Super Pershings can now be upgraded with a pintle-mounted Vulcan minigun.
- Vulcan Minigun Team “Wind it up!” ability is now timed.
- Slightly increased HP for T-28 Super Heavy Tank and Super Pershing.
- Increased vehicle stun duration from XP-72 Heavy Strafes
- Increased AoE range, AoE suppression and AoE penetration of XP-72 Heavy Strafes.

British Army
- Updated description of X1A1 upgrades.
- Increased penetration and long-range accuracy of the X1A1.
- Reduced short-range accuracy of the X1A1.
- Fixed description error in Heavy Anti-Infantry Raid Commandos
- Fixed missing X1A1/SVT animations from Mixed Assault Unit models.

Axis Forces

OKW
- Säurewerfer vehicle stun no longer stops the vehicle. Instead, reduces maximum speed.
- Mind Control Rounds are now chance-based. The higher the target’s veterancy, the lesser chance of them being converted.
- Increased burst length of Säurewerfer
- Lightly reduced cost for Säurewerfer upgrade.
- Lightly reduced cost for Mind Control Round ability.
- Reduced crit chance against vehicles for Säurewerfer
- Reduced rockets per barrage with the Chemical Panzerwerfer.
- Reduced recharge time time for Chemical Panzerwerfer barrage abilities.
- Reduced munitions cost for the Acid Rocket Barrage.
- Removed DoT smoke effect/ability from the Säurewerfer. Replaced with smaller DoT effect and damage.
- Fixed error in FOW accuracy calculation for Kriegsenderpanzer.
- Fixed description error in MG46-B LMG Team.

Ostheer
- Hohei and SNLF Squads now have access to the Type 89 Grenade Discharger when reaching a certain veterancy.
- Taisensha Explosive Vests now costs munitions to upgrade.
- Increased Hohei and SNLF penetration with arisaka rifles.
- Increased accuracy of SNLF Squads arisaka rifles.
- Increased scatter for Wunder-Kampfers Rocket Backpacks.
- Increased cost of A6M Zero Kamikaze Attack ability.
- Reduced cooldown and aim time with Hohei and SNLF squads’ arisaka rifles.
- Reduced overall income bonuses for the IJA Specialization.
- Slightly reduced fuel cost of Ho-Ri and reduced fuel and manpower cost for O-I.
- Fixed Heavy Infantry Wunder-Kampfers not properly using their new portrait.

General Changes/Cross-Faction
- Reduced penetration and damage of Tier0/1/starting german infantry against light vehicles.
- Stormtroopers and Urban Light Assault Infantry are now armed with STGs.

Update: 17 Dec, 2020 @ 12:58pm

Update 3.1.1
Smol (pp) Christmas Update

Merry Christmas and Happy Holidays to everyone!

Allied Forces

Soviet Army
- KV-8 can now fire both it’s main cannon and flame projector.
- Increased cost of KV-8.
- Added weapon range buff to Ghosts of the Revolution veterancy 2.
- Temporarily changed ZiS Anti Tank Gun HE ability.
- Fixed GD-17 AGAS from dealing excessive damage to heavy vehicles.
- Fixed VDV Assault Squads not being able to paradrop when VDV Tank Hunters are present.
- Fixed Construction Engineering Officer. Can no longer capture points.

US Army
New Weapon: Scoped AR-15
- Updated P-47 Rocket Loiter ability to P-47 Mixed Assault.
- Paradropped 57mm AT Gun changed to Paradropped M5 3-inch AT Gun.
- Paratroopers now come equipped with AR-15 Rifles
- Regular Pathfinders can now be upgraded with Scoped AR-15 Rifles.
- “P47 Strafing Run” Commander ability updated to new “XP-72 Heavy Strafing Run”.
- M5 Halftrack call-in is now cheaper.
- Improved AR-15 Rifles performance.
- Fixed spelling error in AR-15 Upgrade Package.

British Army
New Weapon: X1A1 Battle Rifle
- Mixed Assault Unit can now choose to upgrade with either Bazookas or X1A1s.
- SAS Squad’s Bren package replaced with X1A1 Battle Package upgrade. (TEST)


Axis Forces

OKW
New Unit: MG46-B Laser Machine Gun Team
- Walking Stuka Halftrack can now transport troops.
- Sturmpioneers can now be equipped with flamethrowers with the right commander.
- WL. Rangers can now be upgraded with Infrared STGs with the right commander.
- Titan Tank now gains a small speed boost in veterancy 2.
- Increased reticule of Kriegsenderpanzer Barrage ability.
- Increased Kriegsenderpanzer barrage scatter.
- Increased starting range of all Orbital Support Center abilities.
- Increased ability range bonuses given by Space Station Upgrades.
- Decreased manpower reduction penalty from specializing in Wunder-Luftwaffe.
- Decreased manpower cost of all WL.Fallschirmjäger squad variants.
- Fixed Death Trooper Panzerschreck upgrade description.
- Fixed WL units being available outside the WL-Spec through Fallschirmjäger armored beacons.
- Fixed Fallschirmjäger units and variants not being able to reinforce during Airborne Assault ability duration.

Ostheer
- Updated Heavy Infantry units portraits.
- Additional Equipment and Training upgrade for Bergetiger now unlocks Repair Critical ability.
- Pk.250 Halftrack now has the Defensive Mode ability.
- Panzer IV Command Tank now has the Lynx’s ATGM Veterancy Ability.
- Increased delay between strafing planes from Kamikaze Strike Ability.
- Increased time needed to recharge repairing critical ability for Pk.Vehicle Crew.
- Decreased Osttruppen and Osttruppen Reserves dispatch cost.
- Updated Bergetiger recover wreck ability description.
- Fixed Pk.Panther HEAT Shells upgrade not properly providing weapon buffs.

General Changes/Cross-Faction
- Fixed abandoned StuG H being called StuG G.

Update: 20 Sep, 2020 @ 9:56pm

Update 3.1.0
Revolution of the People: Reborn Update
“The war is miserable. It has consumed families, nations, and brought those who have fallen under fascist control to the brink of annihilation. From the shadows, Soviet armed and trained partisans are fighting a hidden war against an enemy of unimaginable cruelty and horror. Their goal: to cooperate with soviet frontline and deep-battle units, along with occasional long range vehicle and airborne assistance to destroy the Fascist invaders, and liberate occupied territory, before all that remains of their lives and homes are haunted empty streets and burning rubble.”

ROTP, one of the oldest specializations in TAP is now getting a massive revamp! Sorry for the long wait, but hopefully it would have been worth it! Experience the new Revolution of the People with more hit-n-run like tactics and units, with an expansion to VDV units and even vehicles!

Allied Forces

Soviet Army
New Structure: Tunnel Network
New Structure/Ability: Ambush Tunnel
New Unit: Revolutionary Pyro Squad
New Unit: Freedom Fighters
New Unit: Partisan M-42 Anti-tank Gun
New Unit: ZiS-6 Logistics Wagon
New Unit: Partisan Kübelwagen
New Unit: Partisan Zampolit
New Unit: Liberated Panzerschreck
New Unit: Ghosts of the Revolution
New Unit: Red Army Scavengers
New Unit: Partisan ZiS-2 57mm Anti-Tank Gun
New Unit: Liberated MG42 HMG Team
New Unit: 76mm Regimental Gun M1927
New Unit: Partisan Sniper
New Unit: Martyr Squad
New Unit: Deep-Battle Half-track
New Unit: Captured SdKfz 250 Mortar Half-Track
New Unit: SU-76 mod.3 1944 ‘Objekt Hydra’
New Unit: ‘Red Panther’
New Unit: T-34/76 Decoy
New Unit: Red Blitz Truck
New Unit: Captured AA Panzerwerfer
New Unit: VDV Assault Squad
New Unit: VDV Tank Hunter Squad
New Unit: VDV Leytenant
New Unit: ASU-85
- Added new ability for the GD-17 AGAS.
- AI can use more anti-tank grenade and Oorah abilities.
- Reworked RoTP resource bonuses.
- Changed AGAS hotkey.
- Removed Precision Bombing Strike from HQ.
- Removed motorpool requirement for M5 Halftrack.
- Removed VDV Squad from the Support Weapon Kampaneya.
- Fixed missing ‘Vehicle Crew Self-Repair’ ability from T-44-100.
- Fixed missing Campfire and Sandbags from Tank Guards.
- Fixed Conscripts’ and Shock Army Conscripts missing anti-tank grenade assault ability.
- Fixed Shock Army Conscripts Vet-3 speed bonus not working.
- Fixed Frontoviki Squad AT Grenade ability missing when selecting a certain commander.
- Fixed Power of the People description to shorten.
- Increased cost of RPG-43 Anti-Tank Grenades.
- Increased manpower cost for Saboteur Squad.
- Increased manpower cost for T-34/37 & T-34/76
- Increased munitions cost for Saboteur Squad upgrades.
- Increased build time for Saboteur Squad.
- Reduced maximum IS-4Ms allowed on the field at a time.
- Reduced GD-17 AGAS damage vs Heavy Tanks.
- Reduced GD-17 AGAS cooldowns.
- Reduced range of passive molotovs.
- Reduced cost and increased build time for HQ Medics.
- Reduced aim time of IS-4 HE Rounds.
- Reduced cost of Hijacking Mob but increased build time.
- Reduced damage of Saboteur AT Grenades vs vehicles and accuracy vs infantry.
- Tank Guards models updated.
- Shock Troops can no longer be built from building as ROTP.
- VDV Paradrop now requires Motorpool to be constructed.


US Army
- Added M1 81mm Mortar Team to USF HQ.
- Changed and updated USMC Assault Engineers wire cutting ability. Can now be upgraded with minesweepers.
- Updated missing veterancy for WC51 Up-Armored AT Military Truck.
- Fixed reinforcing text error in M20 Medical Utility Car.
- Increased fuel cost of Heavy Halftrack.
- Significantly reduced range of USMC Raiders’ naval gun barrage.

British Army
- All Sapper variants now have ‘Tear Down Emplacement’ ability.
- Reinforced Vickers K Bunker can now be upgraded with Improved Fortifications.
- Fixed EM-2 AR Upgrade text error.

Axis Forces

OKW
- Air Raiders can now passively call down shortened autocannon barrages during combat.
- Edited Air Raiders veterancy bonuses and Air Raider description.
- Lightly increased HP for Chemischer Scharfschütze.
- Increased cost and build time of Death Trooper squads.
- Reduced damage and reload time between shots for Jagdtiger.
- Reduced mp cost of Chemischer Scharfschütze.
- Reduced burst length and range of Flammensoldaten Flamethrowers.
- Reduced target size of the Chemischer Scharfschütze.
- Reduced 250/17 Flak Half-track’s suppression and damage vs infantry.

Ostheer
New Unit: PaK 45 Anti-Tank Railgun (Replaces PaK 43 AT Gun)
- Kohei Squad can now hold fire.
- Taisensha Squads can now self-destruct in vehicles.
- Updated Panzersoldaten camouflage stats.
- Updated Sniper and Heavy Sniper description.
- Updated Bergetiger description.
- Removed Flare ability from Panzersoldaten.
- Removed Super-Charged Bundled Grenades from Heavy Grenadiers.
- Removed AoE and Stun effect of Sniper and Heavy Sniper.
- Fixed Elefant dispatch showing wrong popcap.
- Fixed Kohei upgrades not cancelling each other out.
- Fixed Pk.251 Flak 38 Halftrack using non-vanilla base weapon.
- Fixed upgrade conflicts with Grenadiers.
- Fixed Pk.Ostwind Urban Kit not reducing traverse speed.
- Lightly increased HP for Sniper and Heavy Sniper.
- Lightly increased munitions income for Wunder-Luftwaffe.
- Increased Bergetiger repair speeds.
- Increased cost of Pk. Mine Launcher StuG Infantry and Vehicle Mine Barrage.
- Increased scatter of StuG III Ausf J.
- Increased weapon range of Pk. StuG III Ausf G.
- Lightly reduced HP for Heavy Grenadiers.
- Reduced chances of self-inflicted criticals on Pk. StuG III Ram Package
- Reduced mp cost for Sniper and Heavy Sniper.
- Reduced popcap of Sniper.
- Reduced maximum cooldown time between shots for Sniper and Heavy Sniper.
- Reduced damage of Sniper and Heavy Sniper against vehicles.
- Reduced target size of the Sniper.
- Reduced cost of Handheld GMG.
- Reduced shots before reload, damage and AoE radius of the Handheld GMG.
- Reduced accuracy and cooldown penalties of Ostruppen Squads when out of cover.

General/Cross-Army Updates
- Further tweaked difficulty performances of Hard and Expert AI.
- Updated Panzer Logistics Officer and Logistic Engineering Officers extra_text.
- Increased suppression radius and nearby suppression multiplier of MG42 Team weapons.
- Decreased burst duration of MG42 Team Weapons.
- Fixed and adjusted multiple text errors.

Update: 12 Jun, 2020 @ 8:12am

Update 3.0.0C
Wunder-Luftwaffe Specialization Update (Patch Update)

Another patch update! More tweaks, changes, fixes and all the goodies, including some changes to Allied Special Forces units to better specialize them and make them stand out rather than make them all-rounders. On the next update, the RoTP will soon see a rework!

Allied Forces

Soviet Army
- HQ will no longer start with medics. Must be researched again.
- M4C Sherman dispatch ability replaced with 'Killdozer' Sherman Jumbo dispatch.
- Spetsnaz Teams no longer have access to Super Bazookas and don’t spawn in with an RPD LMG. Instead, can be upgraded with the RPD LMG.
- Spetsnaz Teams can now use their RPG-2 without veterancy.
- GD-17 AGAS can no longer be built in the command territory.
- Spetsnaz Teams’ veterancy 1 changed to slow, passive healing.
- Fixed hotkey confliction of Mechanized Streliki.
- Fixed IS-4M’s broken prioritize.
- The Tankoviy Battalion Command will now require both the Special Rifle Command and Support Weapon Kampaneya.
- Updated Spetsnaz Team call-in description.
- Updated GD-17 AGAS Veterancy 3 description.
- Increased munition cost of T-34-37 Suppressive Barrage.
- Increased price of M5 Half-track to match that of other countries’ M5s.
- Increased fuel and added munition cost for GD-17 AGAS.
- Increased veterancy requirements for GD-17 AGAS.
- Increased reinforce time for Spetsnaz Troops.
- Increased max amount of Spetsnaz Teams allowed out at a time to 4.
- Increased time to return to camouflage after Combat for Spetsnaz.
- Increased AoE suppression of 20mm ShVAK Team Weapons.
- Increased build time of Buildable Guards Troops.
- Increased recharge time of RPG-2 ability.
- Lightly reduced accuracy for Conscripts.
- Reduced cost for Spetsnaz Team deployments.
- Reduced Spetsnaz Team long range accuracy, increased short-mid range accuracy.
- Reworked Spetsnaz’ Tactical Sprint ability.

US Army
- Shotgun Teams can no longer camouflage when retreating.
- Delta Force Operators can no longer sprint and stealth out of cover.
- P-47 Rocket Strafe (All Units) will no longer target casualties.
- Fixed missing UI on abandoned Killdozer Sherman Jumbo.
- Updated Resource Changes description for USMC specialization.
- Updated Delta Force call-in description.
- Increased reinforce time for Delta Force Operators.
- Increased AR-15 penetration and accuracy for Delta Force Operators.
- Increased damage of Naval Guns against defense structures.
- Increased cost and build time of M2 Carbine upgrade.
- Increased recharge time and munition cost of M72 LAW Prototype ability.
- Reduced stealth capabilities of Delta Force Operators.
- Reduced max amount of Delta Force Operators allowed out at a time to 2.
- Reduced cost of Delta Force Operators deployments.
- Removed speed boost of Delta Force Operators.
- Removed manpower penalty from USMC Specialization.
- Shotgun Teams camouflage requires veterancy 1.

British Army
- Fixed No.77 WP Grenade appearing even without required upgrade.
- Fixed Raid HQ Glider not having retreat point.
- Fixed double hold-fire abilities from Commando AT Gun Team.
- Royal Marine Commandos are now capped at 3 squads at a time.
- Royal Marine Commandos are now armed with SMGs.
- Removed bazooka upgrades from Royal Marine Commandos.
- Edited Royal Marine Commando text.


Axis Forces

OKW
- Shamblers and Gen.1 Soldaten mutations will no longer take resources. Instead, mutation time increased and specific base upgrade is required.
- Chemischgrenadiers will no longer have all models passively throw gas grenades. Instead, two specific models will have the passive gas grenades.
- Flammenfüsilier will now require the NBC Suit upgrade before being able to get the 'Geschmolzener Schuss' Package
- Fallschirmjäger now neutralize/revert capture points twice as fast.
- Fallschirmjäger now have Demolition Charges.
- Exchanged building slots of Puma and IKV.
- Moved the Panzer IV "Fleischfabrik" to the Mechanized Regiment Headquarters.
- Updated hand-thrown gas grenade effects to passive ones.
- Phoenix Project StuG III now has 5 veterancy levels.
- Phoenix Project SdKfz 251 'Leichenwagen' now has 5 veterancy levels.
- Updated shell effects of Lynx and Luft-Panzer Panther.
- Updated Shamblers Veterancy 4 bonus.
- Updated Necromancer veterancy descriptions.
- Updated Shamblers description.
- Updated Fake Corpses Ambush help text.
- Updated Chemischgrenadiers description.
- Updated gas effects and gas effect description on vehicles.
- Updated upgrade icon of Incendiary MG42.
- Updated “Feed on Casualty” ability. Will now provide small experience boost and better healing for the squad.
- Fixed abandoned Hetzer
- Fixed NBC Upgrades and other gas-resistant upgrades not working properly.
- Fixed Mehrzweck-Jagdpanzer 38 'Hetzer' being able to get both commander and MG42 upgrade.
- Fixed Sturmpioneer and Einsatzpionere veterancy 2 and 3 descriptions.
- Fixed Schwerer-Leichenwerfer veterancy 5 description.
- Fixed missing call-in Sturmpioneer veterancy descriptions.
- Fixed and updated MG42 Heavy Machine Gun Team.
- Fixed typo in the Le.IG 18.
- Fixed wrong display name for abandoned IKV.
- Fixed Einsatzpionere repair ability description.
- Fixed Knight’s Cross Holders text.
- Fixed missing medkit UI for Phoenix Project Soldaten.
- Fixed Blendkorper Grenades sometimes hurting protected infantry.
- Fixed abandoned Kriegsenderpanzer ui.
- Reduced speed of Horten-229 Jet Bomber.
- Reduced manpower cost of Chemischgrenadiers.
- Reduced munitions cost of Flammenfüsiliers.
- Significantly reduced veterancy experience required for Shamblers.
- Increased cost of Shamblers’ obsolete weapons package.

Ostheer
- Stormtroopers now neutralize/revert capture points twice as fast.
- Stormtroopers now have MP40s but can no longer upgrade with STGs.
- Fixed broken prioritize vehicle ability of 222 Scout Car.
- Fixed 251 Half-track missing incendiary shells on one cannon.
- Fixed Pk.Tiger veterancy text error.
- Fixed Pk.Panther HEAT Upgrade text error.
- Fixed text error in Heavy Infantry Specialization.
- Fixed Brummbar not being able to use Bunker Buster rounds.
- Fixed O-I Super Heavy Tank being able to hull down twice.
- Fixed Pk. Flak Halftrack not having a recoverable wreck.
- Fixed inconsistent text in Panzerwerfer barrage ability.
- Fixed missing veterancy text from Heavy Infantry IKV.
- Fixed missing cold-resistance from Wunder-Kämpfers.
- Fixed missing suppression effect of Pk.251 Assault Upgrade MG42.
- Lightly increased damage of Grenadiers’ passive rifle grenades.
- Lightly increased damage of Pk.Ostwind AP Rockets upgrade.
- Lightly increased AoE size of Grenadiers’ passive rifle grenades.
- Increased HP for Stormtroopers.
- Increased Suppression and burst length of Pk.251 Halftrack Suppressive MG.
- Removed second smoke grenade from Heavy Pz.Gren Support Package.
- Reduced Grenadier Squad manpower cost.

General/Cross-Army Updates
- Allied HQ Air Support abilities now additionally require command points.
- Bergetiger can now recover most Ostheer and OKW vehicles.
- Increased Sherman ‘Killdozer’ Jumbo population.
- Increased fire rate of M2 Carbines.
- Increased population of Ballistic Missile Bunkers.
- Increased rocket scatter and decreased reload speed of Ballistic Missile Bunkers.
- Increased cooldown per shot on Ballistic Missile Bunker barrage abilities.
- Increased burst length and reduced reload time for MG42 HMG Team.
- Decreased cooldown speed for Ballistic Missile Bunker barrage.
- Decreased mid-close range accuracy of M2 Carbines.
- Decreased base fuel income for Allied Forces.
- Adjusted health and armor of Spetsnaz, Royal Marines and Delta Force Operators.
- Removed stun effect of RPG-2 and M27 LAW Prototype.
- Fixed Infrared STG UI conflicting with Panzerschrecks for Wunder-Kämpfers.
- Fixed Gas Mask Upgrades and other gas-resistant upgrades not working properly.

Update: 27 May, 2020 @ 12:49pm

Update 3.0.0B
Wunder-Luftwaffe Specialization Update (Patch Update)

This patch update is a little bigger than the usual patch updates, so here's a ping! Introducing several tweaks, bug fixes and balance changes, plus two small additional units to top it all off!

Axis Forces

OKW
- Increased Sturm Offizier survivability. Officer switches to an STG41 rifle when reaching vet 5.
- Increased weapon accuracy of Combat Medic Squads.
- Decreased weapon accuracy of Sturmpioneers. (Light decrease)
- Decreased AoE damage and increased AoE penetration of Flammensoldaten Fireballs.
- Decreased Flammensoldaten Fireballs DoT damage and duration.
- Fixed missing Volley Fire ability from Luftlande Pioneers.
- Fixed Luft-Panther UI reverting to normal panther after recrewing.
- Fixed Smoothbore Puma UI reverting to normal Puma after recrewing.
- Fixed missing text for Veteranen medkit UI.
- Fixed Hub-built Combat Androids being able to crew weapons.
- Fixed description error in Panzer II J. ability.
- Fixed Geschlachteter Tiger prioritize vehicle ability not working.
- Edited description of ‘Launch Spy Satellite’ upgrade.
- Edited description of Fall.Factical Team PSG-44 Rifle Upgrade.
- Edited veterancy 1 description of Fall.Fire Team.
- Corrected veterancy description of Mehrzweck-Jagdpanzer 38 'Hetzer'
- Can no longer get both the MG46 and Tank Commander upgrade.
- Reduced Luftwaffe Combat Androids weapon accuracy when outside friendly territory.
- Luftwaffe Combat Androids will get increased weapon range inside friendly territory, and reduced weapon range when outside.
- Updated WL.Rangers’ marksman rifle package name.
- Updated WL.Fencers’ extra_text to state sniper resistance.
- Updated Volksgrenadiers’ extra_text.
- Temporarily doubled sight range for all Searchlight Halftracks due to Relic’s removal of the original function. Will change later on.


Ostheer
- Removed ‘Step on it!’ ability from Nissan 80 Kamikaze Truck.
- Lightly increased munition cost, popcap and build time, reduced armor and mobility for Nissan 80 Kamikaze Truck.
- Reduced chance of German Sniper stunning infantry from 95% to 75% per shot. Heavy Infantry variant retains 95%.
- Edited Heavy Sniper extra_text to state extra stun chance.
- Reduced damage and close AoE damage of passive Grenadier rifle grenades.
- Fixed the Infanterie-Kampffahrzeug VI being able to hold infantry without the interior upgrade.
- Fixed Breakthrough Package upgrade for Pioneers, Combat Pioneers and Combat Mechanics.
- Fixed and updated Special Navy Landing Force veterancy 3 bonuses and description.
- Fixed and updated Type 1 47mm AT Gun Team veterancy 1 bonuses and description.
- Fixed and updated Kohei Squad veterancy 1 bonuses and description.
- Fixed Taisensha Squad and Hohei Squad missing vet 3 movement speed boost.
- Fixed Kohei Squad Hazard Removal Package description.


Allied Forces

Soviet Army
New Unit: GB-17 150mm Advanced Grand Artillery System (Replaces B-4 203mm Howitzer)
- Shock Army Specialization no longer gets access to the T-44-100. Instead, gains access to the T-34-100.
- Commanders with the T-34-85 unlock will no longer get access to the T-34-100. Instead, will unlock the T-44-100.
- Increased accuracy for Shock Army Marksman.
- Increased cooldown for Spetsnaz Dispatch ability.
- Slightly Increased reload speed for T-44-100 main gun.
- Slightly Decreased reload speed for T-34-100 main gun.
- Fixed several tanks missing the Tank Ambush ability.
- Fixed description error in Armored Mechanic’s hazard removal package.
- Fixed Tank Guards losing anti-tank grenade when selecting commander with Conscript Bazooka Packages.
- Fixed conflicting hotkeys with Tank Guards’ grenades.
- Reduced popcap of Partisan Tank Hunters.
- Reduced total amount of Spetsnaz Teams allowed on the field to 3.
- IS-2 and IS-4 veterancy 1 bonuses have been changed.
- Fixed ZiS-3 AT Gun changing portrait when recrewed by certain factions.


US Army

New Unit: USMC Fire Support Squad (USMC Specialization)
- Added missing prioritize vehicle ability for Sherman Jumbo.
- Added pintle-mounted .50 cal upgrade for Sherman Jumbo.
- Reduced Shotgun Teams’ health and veterancy 3 weapon accuracy bonus, increased target size.
- Reduced mid-long range accuracy of winchester shotguns.
- Reduced ROF, changed effect and increased damage and burst length of Vulcan Sherman.
- Decreased veterancy required for Forward Air Control Team.
- Decreased chance for Naval Guns to immobilize vehicles.
- Decreased damage for Naval Guns Artillery Strike. Further decreased vs infantry.
- Decreased armor for Fire Support Teams.
- Decreased suppression amount of Fire Support Teams.
- Reduced total amount of Delta Force Teams allowed on the field to 3.
- Increased amount of artillery shells, artillery shell impact time and recharge time of ‘Broken Arrow!’ ability.
- Increased cooldown for Delta Force Teams Dispatch ability.
- Increased delay between barrages of Naval Guns Artillery Strike. (USMC Major and Raider variant included)
- Decreased Naval Guns AoE damage, increased friendly-fire damage.
- Removed fuel cost and increased manpower cost of WC51 Military Truck w/ .50 cal HMG.
- Edited extra_text of Naval Guns Artillery Strike.
- Fixed broken Rifleman text.
- Fixed veterancy description for 1st Division Veteran Marine Squad.
- Fixed and changed vet-1 for Dragon’s Breath Shotgun Team.
- Fixed Heavy Rangers veterancy and self-healing.
- Fixed M18 Hellcat having a description error.
- Fixed missing UI for paradropped M4A3 Sherman.
- Fixed Airdropped Combat Group ability.

British Army
- Cromwell Cruiser Tanks (other variants included) now have timed M61 Shots (APCBC) abilities.
- Royal Marine Commandos now have both EM2 rifles and Rifle No.5s
- Increased Royal Marine Commando armor and HP.
- Updated Raid Smoke Grenades to No.79 Smoke Grenades.
- Updated Tank Hunter Infantry Section to updated vanilla version.
- Updated description of Black Prince Crocodile dispatch ability.
- Fixed broken SAS survivability bonuses.
- Lightly reduced SAS veterancy survivability bonuses.
- Fixed veterancy 1 description for Siege Engineers.
- Fixed missing veterancy text for RAC Centaurs.
- Fixed description error with the Achilles TD.
- Fixed Royal Marine Commandos getting smoke grenades before Vet 1.
- Fixed missing Tulip Missile Efficiency bonuses for RAC Sherman Firefly.


General/Cross-Army Updates
- Significantly decreased Baufahrzeug III’s armor, making it so small arms and grenades can harm it.
- Significantly decreased chances for Baufahrzeug III’s chance to be abandoned.
- Lightly reduced damage and penetration (further reduced to light vehicles) of MG42 HMGs.
- Updated MG42 HMG Teams’ veterancy 1 bonuses and description.
- Most (if not all) sprints should now provide light suppression resistance for the squad.
- Edited Transfer abilities’ description of Logistic Engineering Officers.
- Designated Command Vehicles (british) should no longer be able to dismount.
- Reduced damage of Super Panzerschrecks and Super Bazookas against structures.
- Reduced damage of Ballistic Missile Bunkers against infantry.
- Fixed Ostwind displaying wrong name when abandoned.

Update: 13 Mar, 2020 @ 12:42pm

Update 3.0.0
Wunder-Luftwaffe Specialization Update (Part 1)
“The Reich had quietly reached out to the stars and found a vast cold void awaiting them. Under the direction of the Lufwaffe, orbital forces were deployed and aggressive testing was done to see if this strange place devoid of the taint of communism or corruption of their peers could be weaponized for the total war. Satellite projects, multi-purpose space stations and highly-advanced aircraft and ground equipment have brought the futuristic wrath of the Reich down upon the allied war machine.”

“Hell wasn’t beneath us... It came down from the damn sky!”

The long awaited 3rd specialization update for the OKW has now dropped in! Introducing the Wunder-Luftwaffe Specialization, a highly advanced doctrine bringing in new weapons, vehicles and aircrafts, along with new and powerful super weapons for the Germans to rain hell down on to the Allied Forces!

Due to the long delay in the release of this update, there is some missing content for the new specialization, which will be finished and added in the follow-up updates, sorry! Despite that, we hope you will have fun with the new update!

Axis Forces

OKW
New Specialization: Wunder-Luftwaffe
New Unit: Crew Chief
New Unit: Ground Crew
New Unit: Luftwaffe Combat Androids
New Unit: Luftlande Kübelwagen Staff Car
New Unit: Luftlande Pioneer Squad
New Unit: Luftlande Grenadier Squad
New Unit: Luftlande Sturm-Regiment Veteranen
New Unit: Fallschirmjäger Tactical Team
New Unit: Fallschirmjäger Assault Team
New Unit: Fallschirmjäger Fire-Support Squad
New Unit: Wunder-Luftwaffen Air Raider Team
New Unit: Wunder-Luftwaffen Ranger Squad
New Unit: Wunder-Luftwaffen Fencer Team
New Unit: Leichte Infanterie Wurframmen 40
New Unit: Infrared Targetting System Half-track
New Unit: SdKfz 251/21 Infantry Support Half-track
New Unit: Panzer II Ausf. J Light Tank
New Unit: SdKfz 235 60mm Smoothbore ‘Puma’
New Unit: Infanterie-Kampffahrzeug ‘Lynx’
New Unit: Kanonenjagdpanzer 105
New Unit: Luft-Panzer V ‘Panther’ Medium Tank
New Unit: Pz.Kpfw DCLI ‘Titan’
New Aircraft/Ability: Messerschmitt ME-262 E-2 Interceptor
New Aircraft/Ability: Heinkel HE-322 Drop Ship
New Aircraft/Ability: Horten-229 Jet Bomber
New Structure: Armored Beacon
New Structure: Splitterwerfer 43
New Structure: Emplaced Infrared Spotlight
New Structure: Orbital Hub
New Structure: Orbital Supply Center

- Increased starting fuel income.
- Increased cost of Volksgrenadiers mp and King Tiger fuel.
- Fixed grammar error with Knight’s Cross Holders’ S.Panzerschreck upgrade.
- Fixed missing penetration value for Volksgrenadier STGs.
- Changed Zombie Sturmtiger smoke hotkey to J.
- Changed Converted Einsatzpionere Demo ability hotkey to Z.
- Changed Infiltration Grenade hotkey to N.
- Changed Panther hotkey to B.
- Reduced damage of Flammensoldaten flamethrowers.
- Reduced cost of Sturmpioneer Combat Package & Le.IG 18 cost.
- Reduced Raketenwerfer 42 Hydra popcap.
- Reduced Volksgrenadier weapon accuracy.
- Reduced munition cost for Chem Warfare Spec.
- Added back missing incendiary barrage ability for Le.IG 18.
- Updated Fallschirmjaeger bundled grenade description.
- Updated Advanced Structures build menu.
- Fixed Infrared STG44 Upgrade description.
- Fixed King Tiger non-okw veterancy.
- Changed UI position of Fallback
- Healing Grenades no longer block sight.
- Flammenfüsilier Squads can now be upgraded with Chemical Panzerschreks.
- Increased cost of Panzerfüsiliers.


Ostheer
- Updated Panzer Logistics Officer model.
- Grenadiers can now be re-upgraded with an MG42 if original is dropped.
- Grenadiers STG damage reduced.
- Increased Grenadiers mp cost.
- Increased rotation rate of O-I Super Heavy Tank.
- Reduced mp cost for Assault Grenadiers.
- Reduced accuracy bonus of Osttruppen when in cover.
- Reduced damage of Pk.Elefant Howitzers.
- Fixed Heavy MG Squad missing additional MG42 when upgraded with additional squad member.
- Added missing Spearhead ability to Tiger Ace.
- Fixed Tiger Vet 2 description.


Allied Forces

Soviet Army
New Unit: T-44-100 Medium Tank (Shock Army Spec)
- Fixed error in trade ability for Shock Army LEOs.
- Fixed hotkey conflict for ZiS Ambulance.
- Attempted Shock Army upgrade fix.
- Fixed buildable VDV Squads not being able to capture.
- Fixed Commander IL-2 Strike with wrong description.
- Reduced Shock Army Tank Hunters damage against infantry.
- Reduced D-48 Emplacement population.
- Increased AoE for Saboteur Mob’s passive AT Grenades.
- Slightly increased weapon cooldown of Tank Hunters.
- Slightly increased fuel cost of T-34-85.
- Updated Red Banner Guards veterancy 1.
- Updated Soviet Vehicle Crew hotkey.

US Army
- Updated Veterancy 1 of Fire Support and Shotgun Teams.
- US Support Centre can now be rotated.
- Gas Mask Supply Crate text edited.
- Shotgun Teams now have M3 Grease Guns instead of M1 Carbines.
- Increased cost of USMC Air Control Team abilities.
- Increased fuel cost of Major unlock (Activate Battalion Command Post).
- Fixed beacon build icon. Removed broken Beacon ability.
- Fixed bug where M1919 LMG Rack gives munitions.
- Fixed Support Infantry Command turning to Barracks upon being repaired.
- Removed cost for upgrades of Marine Assault Squad.
- Reduced damage of HE and AP Shells of T-28 Super Heavy Tank.
- Reduced build footprint of Air Supply Command.

British Army
New Unit: AT 2-I Assault Tank (RAC Spec)
- Increased fuel cost of Company Command Post.
- Increased moving accuracy, armor and health of Centurion Mk.1
- Reduced scatter of FV-4005 main gun.
- Fixed on making FV-4005 benefit from additional buffing auras.
- Added Emergency War Speed to Kangaroo Carrier and RAC Sherman V.
- Fixed Kangaroo issues related to Command Vehicle Designation ability.
- Transferred RAC Command Cromwell to HQ building.
- Increased armor value of Black Prince tanks.


General/Cross-Army Updates
- Repair Stations can now be rotated.
- Reduced all bonus resource income for Allied Forces.
- Reduced Sandbag Fighting Position build time.
- Reduced cost of Goliaths.
- Updated Interior Upgrade icon.
- Further improved AI behavior with abilities.
- Increased population of Ballistic Missile Bunkers.
- Ballistic Missile Bunkers can no longer be built in HQ territories.
- Increased armor and health for all I.K. tank variants.
- Fixed several missing UI text from passive and active abilities.
- Fixed missing health buff from Interior Upgrades.
- Fixed German Construction Vehicle missing salvage ability when with thorough salvaging doctrine.
- Improved Concrete Fence and Concrete Wall construction spacing.
- Fixed missing extra_text for german vehicle crews.
- Removed Festungspioniere Centre from being selectable through the hotbar.
- Removed Recon Plane abilities from Allied HQs.
- Tweaked cost and range of Watch Towers and Flakturms.
- Edited and renamed Festungspioniere Centre.

Update: 26 Nov, 2019 @ 9:44pm

Update 2.9.3
Vanilla Specializations Update Series (Part 3)
“You dish it up, they'll dish it out! Support Allied Forces with resource and logistic boosts and supplement them with what they need to win the war, all while fresh and raw recruits protect the rear-line to give fighting forces less trouble behind them!”

The third update to the series has arrived! Introducing the ‘War Bonds Effort’! A supportive team-game specialization for those who’d rather play rear-line security and logistics management rather than joining on the constant offensives! With that update out, we can pause on Vanilla Specializations and move on to the next major specialization update for the OKW, estimated to come out at least (very) early 2020! We’ll still release patch updates every now and then, so eyes peeled, and for the meantime, have fun!

Allied Forces

US Army
New Vanilla Specialization: War Bonds Effort
New Unit: Reserve Riflemen
New Unit: Combat Salvage Team
New Unit: Logistics and Production Advisor
New Unit: Studebaker Supply Truck
New Unit: Manpower Truck
New Unit: M2 105mm Howitzer
New Unit: M5 3-Inch Anti-Tank Gun
New Unit: WB M3 Halftrack
New Unit: Buildable M10 Wolverine
New Unit: M22 Locust Light Tank
New Unit: T14 Heavy Tank
New Unit: T20 Medium Tank
New Structure: Observation Post
New Structure: Air Supply Command
New Structure: Supply Drop Zone
- Adjusted several UI icon placements.
- Removed HQ Recon Sweep, buildable Paratroopers, M20 Utility Car and M2 Mortar Team from Company Building
- Fixed hotkey conflicts with Shotgun Teams and the HQ-Buildable Jeeps.
- Fixed missing ability from Command Easy Eight.
- Fixed Bulldozer turning to Killdozer upon re-capturing.
- Lightly increased damage of M20 Super Bazookas
- Certain upgrades won’t appear anymore without their respective specializations researched.
- Updated cost of paradropping MGs and AT Guns.
- Increased cost of Mk.2 Grenades, AT Rifle Grenades and several tanks.
- Increased weapon slot of Rear Echelon Squads. Reduced M2 Carbines given in upgrade.
- Reduced popcap of M1 57mm AT Gun.
- Reduced cost of Rangers.
- Edited text of several upgrades.
- Updated Fire Support Team models and portrait and Shotgun Team portrait.
- Increased M3 Halftrack entity carry capacity.
- Removed limit of M1919A3 LMGs from weapon rack.
- Attempted fix on Paratrooper Beacons.

Soviet Army
- Fixed selection group of Juggernauts
- Construction Engineering Officer can no longer pickup slot weapons.
- Fixed IS-4 Heavy Tank incorrect abandoned state and health/armor values.
- Fixed text error in T-43 Ramming ability and abandoned KV-85.
- Katyusha will no longer disappear from build menu when limit is reached.
- Reduced population and cost of Shock Troop teams.
- Reduced carry slots on T-34 to 1.
- Increased damage and cost of AK-43 Assault Rifles.
- Conscript PPSh-41s are no longer un-upgradeable when Ak43 commander is active, instead, will cancel if AK43s are researched.
- KV-1, KV-1E & KV-85 now have access to Hull-down.
- Updated Shock Army research, Red Banner Bazookas and RotP Engineer Molotov hotkeys to avoid conflict.
- Spetsnaz Teams will now start with an RPD LMG instead of a DP. Adjusted burst fire lengths.
- Adjusted cost of several vehicles.
- Adjusted weapon efficiency of Shock Army Conscripts.
- Updated Civ Mob FG icon.
- Removed hull MG and added back coax MG for T-34-100

British Army
- Moved Tech Building upgrade icons to side-panel to free up space.
- Increased cost of Commando EM-2 Assault Rifles.
- Increased cost and cooldown time of HQ Strafing Support
- Increased health and speed of the TOG II
- Fixed missing Vet 3 description for Motorized Rifle Tommies.


Axis Forces

Ostheer
- Reduced Japanese Sniper cost.
- Reduced PaK 40 AT Gun team cost and population.
- Fixed Type 1 47mm AT Gun & Ho-Ni I now prioritizing vehicles correctly.
- Fixed missing projectile on Tiger Tanks.
- O-I Super Heavy Tank now have access to Hull-Down. Increased maneuverability, health and reduced cost.
- Fixed missing text for Kommandant Draw Fire ability.
- Osttruppen Squads now have access to Model 24 HE Grenade.
- Fixed missing text in Retreat Point Waffenfabrik
- Japanese Bunkers and Vehicles no longer stops shooting when camouflaged.

OKW
- Removed weapon reload and cooldown penalties from Zombified Allied Infantry.
- Reduced accuracy penalty with Zombified Allied Infantry.
- Fixed on NPC Armor Platings not fully protecting a vehicle.
- Fixed missing description on abandoned Fleshfabrik.
- Reduced speed penalty but increased damage of Acid on infantry.
- Necromancer will no longer induce explosive penalties upon dying in an attempt to reduce crash chances.
- Fixed missing abilities for Sturm Offizier.
- Updated weapon switch icon for Schwere-Sturmgeshultz Ausf.C.
- Fixed and updated Veterancy 3 of undead and normal King Tiger and Veterancy 1 of Chemischpioneer.
- Given NBC upgrade to vehicles without it.
- Removed default smoke grenade from Chemischgrenadiers.


General/Cross-Army Updates
- Concrete Bunkers and Pantherturms now provide extra protection for garrisoned infantry.
- Adjusted cost of several Allied Structures and Tech-Up researches.
- Fixed several unit veterancy description errors.
-Changed/Added resource trade for Shock Army & RAC.

Update: 9 Nov, 2019 @ 2:37am

Update 2.9.2B
Vanilla Specializations Update Series (Patch Update)


Allied Forces

Soviet Army
- Fixed and replaced T-60 veterancy ability with new ‘Rush ‘em!’ ability.
- Changed Breakthrough Squad’s veterancy 1 ability to Bundled RGD-33 Grenades
- Fixed incorrect time on Juggernaut’s Button Vehicle ability.
- Several Shock Army infantry units can now build sandbag fighting positions, round trenches and campfires.
- Increased max amount of elite troops allowed when as RoTP.
- Increased cooldown for Allied Supply Drop

US Army
- Increased manpower cost of basic Shotgun Team. Reduced armor.
- Shotgun Teams and Dragon Breath Teams can now build rough sandbag cover.
- Fire Support Squads can now build what the Riflemen can.


British Army
- Chem-Sealed Gas Masks upgrade no longer appear without Trench Warfare Tactics
- TOG II now belongs to the Anvil Specialization while the FV4005 goes to the Hammer Specialization.
- TOG II speed and maneuverability reduced.
- FV4005 speed and health reduced. Weapon scatter increased.
- All Universal Carrier variants can no longer mount up on themselves, which used to cause them to disappear.
- Fixed Sherman V Up-Armor Package displaying the wrong icon.
- FV4005 deals extra damage to heavy tanks. Damage vs infantry reduced.


Axis Forces

Ostheer
- Fixed Bergetiger salvage time not matching with ability cooldown.
- Basic Bunker cost reduced.
- Grenadiers and Ostruppen can now build rough sandbag positions.


OKW
- Increased cold resistance of Shamblers.
- Reduced population for leIG.18 Infantry Support Gun
- Updated and corrected Sturm Offizier Squad description and veterancy.
- Reduced manpower cost for the Puma.
- Increased fuel cost of Panzer IV "Fleischfabrik". Changed and improved Veterancy 3 and 5 bonuses.
- Fixed wrong squad displaying when recrewing CWS Opel Blitz Truck.
- Edited text and updated icon of Self Destruction Mutation.
- Increased Fallschirmjäger survivability and combat efficiency.



General/Cross-Army Updates
- Fixed missing UI on several ability requirements.
- Reduced population of German Vehicle Crews
- Increased population for the Festungspioniere Squad
- Increased trench squad capacity for mixed options.