Portal 2

Portal 2

608 ratings
Thaumaturgy
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
10.211 MB
15 Sep, 2012 @ 1:20pm
1 Change Note ( view )

Subscribe to download
Thaumaturgy

Description
What happens to A, happens to B.

If what happens isn't happening, let me know.

Known issues:
-The circuits will trigger for no reason. This is a bug with moving triggers. They'll literally trigger on nothing. Other times, it's because they entered the bounding box of what triggers them even if the bounding box is bigger than the physical surface (Example: The empty space for an L-shape). This makes it possible to glitch the entire map and skip to the end. So, you have two challenges: Glitch your way through and actually solve it.

-The circuit cube's walls may not always disappear or the wrong ones will disappear. This is due to the trigger that sets them off refusing to work like in Here a Second Ago... whether copied straight out of that map or made from scratch. You'll have to unpress and repress the cube button to fix this.

-The circuits will sometimes rotate in the opposite direction you wanted. This is normal. All it means is you are choosing a position that momentary_rot_button cannot directly rotate to. Example: If you want the position at 270 degrees and you are at 0 degrees, momentary_rot_button will first go to 90 and 180 instead of rotating backwards. Scripting this is possible, but I need to wrap my head around tracking circuit orientation and either switch which axis and direction to rotate or take the same rotation axis and apply the orientation to it before rotating. Something like that.
42 Comments
ljrichoux 24 Aug @ 7:17pm 
honestly not as difficult as i thought it was
snas 26 Aug, 2024 @ 9:50pm 
i beat it in a min
Kitkat 23 Aug, 2024 @ 5:33pm 
i found this from a youtube video posted a few hours ago. crazy to see how old this is and ive only now learned about it, though younger me would never have solved this xd
You 23 May, 2020 @ 12:15am 
This is brilliant. At first I thought this was simply a matter of bruteforcing the answer, but then I figured out there really is a logic to it and you can reach the answer by realizing how the circuit works. Would you be willing to share the VMF map? I'd be really curious to know how you made this
evelyncarnate 5 May, 2019 @ 4:52am 
One of my favourite concepts on the entire workshop. Still no idea how it was done.
VMan_2002 27 Feb, 2018 @ 4:16am 
Cool and unique
Rand0mNumbers  [author] 17 Jan, 2015 @ 12:31am 
I'm not actively planning, but I am tossing around a few ideas.
Nefnoj 12 Jan, 2015 @ 8:14pm 
Are you planning on any more Portal 2 maps?
Flamefur 2 Jan, 2015 @ 1:50pm 
how you make??
Ravenscaur 14 Dec, 2014 @ 7:01am 
Mind-blowing concept, but couldn't complete it because the circuits didn't seem to follow a logic.