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You have to discard your hand at the end of your turn. Cards stored in building remain.
There is not. Storage are used to help you draw cards whenever you need a particular card. For example, if you are trying to build a particular building, you can store the materials needed in the Warehouse until you manage to get all cards needed.
The danger is that since those cards count as being in your hand still, an attacker can steal them.
The silver, thanks for an intriguing and different game!
For final scoring, you count the total unhappiness in your hand, deck, discard, and Dungeon. The Dungeon basically lets you move Unhappiness out of the deck.
"When done" refers to when Subjects are rotated right-side-up.
I'll get stuff updated hopefully within the week. Keep the feedback flowing, and thanks for playing the game =)