Arma 3
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(IFA3) Hedgerows and Krauts (SP/COOP1-5)
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
74.158 MB
14 Jun, 2017 @ 6:21pm
9 Jun, 2020 @ 2:19pm
6 Change Notes ( view )
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(IFA3) Hedgerows and Krauts (SP/COOP1-5)

Description
You and your team are apart of the 101st Airborne 13 days after the Normandy landings. You've been assigned to scout out a village in the French countryside just as a massive storm begins to batter the coast. Link up with Elements of 1st Platoon then advance on the village.

*DISCLAIMER
This is not based off any specific true to life mission during the second world war and should not be taken as historically accurate. This is mainly inspired by more linear WWII shooters such as Call of Duty and Call of Duty 2.

This is only my second workshop mission so ANY and ALL feedback would be greatly appreciated.

Features:
- Custom WWII Ambience
- Custom Soundtrack
- Linear Infantry solo/coop gameplay and objetives
- Sunday Revive

Special Thanks to:
Major Kong for play testing

Music
- 88Ridge Approaching Ridge - Graeme Revell
- Silotown Assault - Graeme Revell
25 Comments
ThatMedi 29 Dec, 2020 @ 12:02pm 
I dislike that sunday revive is forced. Can sunday revive be an optional mod? It is very buggy. Thanks!
BURNS 10 Jun, 2020 @ 8:05am 
@BAMSLAM Nice! THX
BAMSLAM  [author] 9 Jun, 2020 @ 2:19pm 
Updates made!
BURNS 16 May, 2020 @ 12:30pm 
@Bamslam in generall i like this mission. I like the unit placement and how mmuch detailed you put into the scenery. Unfortunatly i hat exactlly the same issues with the intel and the Panzerschreck like HOTSPOT. Currently the tank is still alive but heavily dammaged and no Faust is left :D
Hotshot 3 May, 2020 @ 2:27pm 
sweet; ty!
BAMSLAM  [author] 3 May, 2020 @ 11:20am 
thats odd, will fix that
Hotshot 1 May, 2020 @ 11:26pm 
well, if you're really gonna fix it: at least I couldn't take the rockets or the RzB launcher from the create at the end; only the one lying on the ground worked, but that wasn't enough to kill the tank.
I could open the crate, but I couldn't transfer any stuff...
BAMSLAM  [author] 1 May, 2020 @ 5:34pm 
thanks for pointing that out! should be a quick fix!
Hotshot 1 May, 2020 @ 12:12am 
Man, I really was at a loss; I just couldn't find the intel...

Got it now, but ... it wasn't easy^^ (little bugged):
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2080095378
Juan 28 Aug, 2019 @ 6:12am 
Great mission, tks a lot