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As for the gravity drive question, I a not sure, but I will find the right person to ask and give you a satisfactory answer here on this post. I declared the Calypso one to be inadequate because it was just for linear acceleraion and the increase it gave to reach max speed was superfluous after hydrogen rockets were added. IMHO the real game changers when it comes to gravity drives are the omni-directional ones and as it was, the Calypso could not compete with those.
Also, the workshop description mentions that the Calypso's gravity drive was inadiquate. Having looked at the drive, II have to ask; What are the benefits of using multiple artificial mass blocks vs using one artificial mass block and an increased number of gravity generators?
Let me know what how you find the ship after you try it!
Also, I think the extra VTOL thrusters rooms are kinda empty (as that space under the cargo containers, in the hangars). I know you like to provide access to ship components, but that is a little too much (in my opinion). You could use that space for other things, like lateral armor or more thrusters. It is also enough space to fit a pretty ok gravity drive.
it also looks stunning and the fact that you don't hevily relly on grinded down blocks also sets it apart from most other ships nowdays.