Stellaris

Stellaris

Not enough ratings
Grackul's Favourites
   
Award
Favorite
Favorited
Unfavorite
Description
List of mods I use when playing Stellaris
Items (26)
48 Empire Colors Revival
Update 27.05.2022: Update of version number. Since vanilla has more colors now, this mod is mostly there for legacy reasons but will work regardless of version. Update 3.12.2021: Update of version number. Update 29.10.2020: Updated do work with 2.8 Update ...
Auto Auto-Explore
Created by folk
Auto-auto-explore gives all empires the "Automated Exploration Protocols" tech at game start I thought it was sooo silly that I had to wait until late game just to essentially offload and ignore one of the most monotonous aspects of Stellaris gameplay, so ...
Battlestar Galactica Namelist
Created by Ewilan
Namelist basée sur la série Battlestar Galactica (2004•2009). Créée avec Battlestar Wiki et le mod original de Lichtius. Compatibilité : c'est une Namelist, c'est donc compatible avec n'importe quoi. Mods recommandés : Battlestar Galactica Music Addon de S...
C-Interface-Revenge of the quadrate
Created by Vordak
This simple mod change round icons of lifebars to quadrate. Made to have more space for new army icons of Stellaris+ v1.8 . But 'thanks' to in-game communications - touched and ships. Replaced files: gfx\interface\fleet_view\ship_life_bar_empty.dds gfx\int...
!Civics Variety Patch for GVP
Created by LittleRaskol
A grab bag of new civics. This is a "civics-only" patch of my Government Variety Pack mod, which is required to use this. All this mod does is blank out all new government definitions so that you just get the civics. Don't install both if you want everythi...
Collection of Cities
Created by Meltup
Сollection of Cities (to play with friends) for Stellaris v3.5.* This mod adds 4 additional city types to vanilla. It is intended for personal use but I see little value in hidding it (especially since Steam tends to unhide any mod after update). Credits: ...
Enhanced Gene Modding
Created by ParasiteX
Enhanced Gene Modding by ParasiteX This mod will give you an extra menu that will pop-up after successfully gene modding a species, and will give you extra customization options. These options include: Rename species. Change appearance of species. Modify a...
Fallen Empires Expanded v1.5
Created by MapleLeafWarrior
http://i.imgur.com/JN55Cyj.png Version 1.5 for Stellaris 1.6 "Adams" Fallen Empires are ancient, stagnating but extremely powerful empires, fully developed at the start of the game. They serve as late-game adversaries and can be allies or opponents of the ...
Flags : Emblems & Backgrounds [Outdated]
Created by swefpifh
Hello and sorry for the inconveniance. I won't update this mod because i take time for others things. Above all, I would like to thank "Charanth" for taking the time to continue updating this mod. So I invite you to join the new page of the mod : https://s...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 4.0+ of the game. For a legacy 3.14 version, see here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3484885619 Goes well with my: Guilli's Technologies mod: https://steamcommun...
Humanity Emblems
Created by ExtraNoise
Humanity Emblems adds over 170 flag emblems to Stellaris, filed under "Humanity" in the flag customization options. About the Mod This mod began when I wanted to create a series of human races to populate a "human-only" galaxy and was unhappy with trying t...
Life Engineering 1.9
Created by Skill Less
Outdated This mod is for Stellaris pre-cherryh. If you use the current version of Stellaris, please subscribe Life Engineering 2.0 What is this mod This mod includes new technologies to create pre-sentient and primitive species on uncolonized habitable wor...
Mass Effect Soundtrack
Created by Minoris
Compatibility - Should be compatible with any other mod (please let me know if you have issues) - Does not deactivate the original soundtrack - Ironman and achievements compatible - Supported version: 3.6.* - Should remain compatible with any later version...
Megastructures Improvements [1.8]
Created by kasskloff
Makes a few changes to the megastructures sytem to make them more feasible for the mid-late game instead of solely being an end-game feature, as well as a few tweaks to generally improve the system. Changes: 1 Megastructure per system limit removed Multipl...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.0.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...
Native Preservation
Created by Arheo
Attention: This mod was very quickly ported to 2.0.2. I have not had time for extensive testing (or testing at all, for that matter.) This is NOT the overhaul update that was promised, but it *should* let the mod work with the 2.0.2 version of the game. It...
No Clustered Starts
Created by Taw
◢ Uniform Empire Spread On the Game Details screen, set Empire Placement to Clusters. Updated for v4, if that is not the latest version please post in the comments! It is likely to continue working even if the launcher complains. The latest and past versio...
Plentiful Traditions - Outdated after 2.x and up
Created by Artanis
MOD IN HIATUS - USE MY WORK AS YOU SEE FIT - I WISH YOU ALL THE BEST - BLESS YOUR FAMILIES AND CATS _ NO MORE TIME TO WORK ON THIS, MY CHILD IS YOURS Use "Expanded Stellaris Traditions" by Girion instead http://gtm.steamproxy.vip/sharedfiles/filedetails/?i...
[Deprecated] The Zenith of Fallen Empires
Created by Kolyn
The Zenith of Fallen Empires 3.0 is now LIVE The Zenith of Fallen Empires 1.0 will continue to work with Game Updates 1.9, while 3.0 will be supported beyond the 2.6 Federations update. The Zenith of Fallen Empires retraces the steps of the Fallen, their r...
[2.1] Stellar Expansion - Cloning
Created by King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This is a simple addon mod which adds a method for the production of Clone Populations. There are a couple of caveats - there is a Mass Cloning policy for Empires. Spiritualist Empires ca...
SpeedDial
Created by MacAwesome
SpeedDial SpeedDial adds buttons at the top left of your screen once you establish communications with enclaves. The buttons act as a 'speed dial', allowing you to open a diplomacy window with them direct from the main screen without having to navigate to ...
!RLF: Compact GUI
Created by Spectrum
ПРОЕКТ ЗАМОРОЖЕН. ДАЛЬНЕЙШАЯ РАЗРАБОТКА И ПОДДЕРЖКА ПРЕКРАЩЕНА. ИСПОЛЬЗУЙТЕ РЕСУРСЫ НА СВОЁ УСМОТРЕНИЕ. Расширение для модулей ГПИ RLF, уменьшающее размеры элементов различных списков и тем самым сводящее прокрутку к минимуму. Последнее особенно актуально ...
Juris Civics Expansion [2.2 Compatible]
Created by Jacob Syme
Version 1.4.1 released, now with 2.2 compatibility! When Banks was released, I was thrilled with the addition of the Civics system. However, I felt it was lacking in a few vital areas; namely Spiritualism and Hive Minds. There were a lot of niches I felt n...
Marked Incompatible ]  Animated Synthetics Portraits - Expanded
Created by silfae
http://i.imgur.com/Oi4ncTS.png SYNTHETIC DAWN PATCH: -The mod now has two separate "species_classes" containing the same portraits: Bio-synthetics and Synthetics. The former is available to everybody, the latter only to users who own the Synthetic Dawn DLC...
Elves of Stellaris
Created by TheGrandN
Adds custom space elves with new: portraits, outfits, hairstyles, ships, city styles, flags, name lists, megastructures, traits, civics, events, and way too much more to put in a tiny blurb like this. Перевод на русский язык предоставлен Aregemoth и tzverg...
EG - Stronger Advanced AI Starts
Created by ButtJunkie
Compatible with 2.0 TLDR; Potentially gives the AI more fleet, more resources, more planets, higher planet development, and more pops. On average the advanced AI civs will start with 5 planets (as few as 2 to as many as 10), up to 70-80 pops, tier 2 buildi...