Space Engineers

Space Engineers

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Hiigaran Battle Cruiser - HomeWorld 2
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
1.961 MB
1 May, 2017 @ 5:50am
1 Change Note ( view )

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Hiigaran Battle Cruiser - HomeWorld 2

In 1 collection by SuicideNeil
SuicideNeil's HomeWorld Ships
38 items
Description
An enormous Battle Cruiser based on the style of the ships from the classic PC game HomeWorld 2. Built to roughly half scale based on available data.


Specification:

114 million kgs
120,000 blocks
602.5m long

Features:

Reactor Room with x16 large reactors.
12x Jump Drives
2x Medical Bays with x16 cryo pods
12x Oxygen Generators +18x Oxygen Tanks
6x Refineries + 12 Arc Furnaces & 12 Assemblers
16x Large Cargo Containers
16x Hydrogen Tanks
13x Interior Turrets in easy to find locations ( 2 per room + 1 in Control Room )
2x Ore Detectors
2x Spot Lights
Crawl Spaces for easy maintenance of Conveyor system and Thruster bays
Well lit rooms and hallways
3x Gravity generators
Battery Room for emergency power
Faithful HangerBay lights- can be toggled on and off to avoid going blind.



Special Features:

Enormous Battle Cruiser is enormous, it comes complete with four manually operated large turrets for ship to ship combat, along with four Gatling turrets for anti-fighter cover. Also
includes two AI controlled missile turrets, in leiu of Ion cannon weapons.



Summary:

Built to be as accurate as possible whilst still being Vanilla, this ship dwarfs most others whilst being fully functional and capable of defending a fleet from most attacks. There is room for three small support fighters in the main hanger- alternatively resource gatherers and repair/salvage ships could be equipped.

Designed for upto a nine-man crew, although three to four is fine usually- a one man crew will struggle to switch between piloting and operating the weapons if needed...

Acceleration isn't too bad, roll rate and turning are very good thanks to the huge number of Gyroscopes. Light armour was used throughout most of the ship to save weight, however, the hull is extremely thick in most areas and heavy armour protects the Control Room, this ship can withstand most attacks without too many issues- small fighters can be deployed to disable any powerful weapons on attacking ships, leaving the Turrets on the Battle Cruiser to do the rest of the work. Four Gatling turrets and Two Missile turrets add extra defence from smaller attacking craft.



If you like what you see please remember to give a thumbs up, Follow and Subscribe for future updates, cheers.

Don't forget to check out the rest of my HomeWorld ships on the workshop, I have a Collection which is updated regularly: https://gtm.steamproxy.vip/workshop/filedetails/?id=1818498339
72 Comments
SuicideNeil  [author] 8 Apr, 2024 @ 3:29pm 
*All* of the Gyros...
𝙺𝟷𝙹® ~iwnl~ 8 Apr, 2024 @ 2:47pm 
How many gyros? ^-^'
SuicideNeil  [author] 10 Apr, 2020 @ 3:13pm 
@Gühnter- yeah, you ain't gonna finish that one, lol. Realistically, 600-800m long is about as big as you want to go for the very largest ships & even then you have to be careful with the level of detail; lots of curves and 'spikey bits' will quickly see you hit the maximum shape-limit of the game and you won't be able to build any more.
_Platzhalter_ 9 Apr, 2020 @ 12:17pm 
This is a realy awesome ship you made there but F my life what have I done.
I am currently building a carrier and I think I made it a little bit to big.
The hangar bay is only to 1/3 finished and I can stack your ship two times in there.
SuicideNeil  [author] 3 Jun, 2019 @ 8:37pm 
@Soveless- all of my HomeWorld 2 ships are built to half-scale, as it clearly states at the start of the description. I'm well aware of the actual sizes, but the game doesn't support some of my half scale builds properly, 1:1 scale would be beyond impossible...
Soveless 3 Jun, 2019 @ 7:58am 
This is fantastic, dont get me wrong. But the Canon length of this ship is 1114m in length. But like I said this is an EPIC build.
Dobakjang 31 Oct, 2018 @ 5:13am 
those ramps are kinda in way but this is SE's limitation. nice work
Artis 18 Sep, 2018 @ 5:51am 
Love your work suicideneil, although you havent been online in months. If you see this please contact me if u are interested in discussing some designs :D Cheers,
Eric 22 Apr, 2018 @ 1:18pm 
What's its max jump distance?
SuicideNeil  [author] 5 Sep, 2017 @ 5:12pm 
@DazeyDream- well, I did a quick test and I was pleasantly surprized that it actually works. I'm not gonna bother updating this blueprint, but if/when I decide to... R.E.A.R.M. ...some of my fleet in the near future, I will certainly make a few changes here and there to improve handling and such.