Dungeons of Dredmor

Dungeons of Dredmor

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Forestface
   
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22 Aug, 2012 @ 7:31am
25 Nov, 2014 @ 11:00am
10 Change Notes ( view )

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Forestface

Description
Adds the Forestface wizard skill tree to the game. Druid-like skills with hidden combos!

SKILLS:

Cleansing Nature
You have learned to forcibly eject the toxins from your body onto nearby foes.
Target, light damage, tiny heal.

Swamp Gas
Swamp gas is quite disgusting, but you're rather used to it. Hopefully those around you aren't.
PBAoE, nonstacking light DoT

Skinshifter
You can magically change your skin to better suit your environment. Nifty!
4 base skins to choose, plus one secret hidden skin!
Each power in the set interacts with at least one skin.

Chillblast
Summon the powers of the wind to chill your enemies to the bone!
Targeted AoE, mid damage, knockback, debuff.

Summon Vines
Sometimes, these sorts of things don't show up in the manner one would expect.
Spawns Vine Bolts, which root enemies in an area and cause DoT.

Nature's Wrath
Unleash a the wrath of nature in a great below! Effects may vary based on your mood.
Thin cone, deals damage and extra effects based on skin.

Inner Bloom
The plants you summon have some incredible magical properties. Careful where you aim them!
Targeted, different effect depending on who/what it's cast on.

Pure Nature
You are now one with nature. You can become even MORE one with nature if you concentrate for a minute.
Self buff, uncurses, drains all mana, but causes mana/health to restore rapidly, plus heavy magic buffs

CHANGELOG:
Nov. 25, 2014
- Added new skill, Inner Bloom
- Completed hidden UberCombo and secret skin
- Balance tweaks
- Added some new synergies between skins and skills
24 Comments
Toothygrin 11 Jun, 2013 @ 12:04pm 
cool now I can make a druid :)
Kaja Rainbow 23 Apr, 2013 @ 3:56pm 
I think the real problem with Cleansing Nature is that it comes far too early in the tree--you really shouldn't start with it from the outset. The other skills with debuff removal get them considerably later in the tree, have them on a cooldown, or come with a disadvantage. Take a look at Magical Law and Emomancy, for example. Magical Law requires considerable investment to get to the skill that does the same thing this does. Emomancy has it really early at the second level, but it comes with an uncurable debuff..

However, with Cleansing Nature at the first level I can just pick the skillset and then ignore investing in it while I build up the stuff with nasty debuffs like Necronomiconomics. It'd be better at a later level. Rather strong like Magical Law is rather strong, but not immediately abusable.
Lord Apricot 10 Nov, 2012 @ 10:08am 
Nevermind i wasnt waiting long enough for steam to populate my list of subscriptions
Lord Apricot 10 Nov, 2012 @ 9:43am 
I subscribed but it doesnt download when i start the game like skyrim. How do i get this to work?
Ripley 8 Nov, 2012 @ 5:15pm 
How do i get mods?
Theres no download button.
Potato  [author] 22 Oct, 2012 @ 10:47pm 
Honestly I've never taken Veganism, so I wasn't really thinking about that one. I think there may be a way to tirgger the spell only if you don't have a Vegan debuff, or at least the buff transfer part. That's about as close as I'm gunna get though.
MeatShake 20 Oct, 2012 @ 7:32pm 
Kinda nullifies the 'negative' aspect of veganism by allowing you to just wipe the animal killing debuff. Maybe find a way to not allow this (unless it's intended)?
Artoria Pendragon 2 Oct, 2012 @ 7:05pm 
art is really good
Jacq 29 Aug, 2012 @ 10:27pm 
I've notived some floor 1 creatures regen health anyways, so it could just be coincidence?
Tammog 29 Aug, 2012 @ 12:14pm 
Or it might be the burl debuff decreasing their max life, increasing the portion of life they still have relatively in regard to their new max.
Eg: You have 50 hp, 100 max, bar half full.
Loose some burl, 50 hp, 90 max, bar more than half full, but still same HP.
So don't worry.