Arma 3
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Specialist Military Arms (SMA) Sound Fix 1.68 Unofficial
   
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Data Type: Mod
Mod Type: Sound
File Size
Posted
Updated
2.607 KB
10 Apr, 2017 @ 8:57am
10 Apr, 2017 @ 9:06am
2 Change Notes ( view )

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Specialist Military Arms (SMA) Sound Fix 1.68 Unofficial

Description
-Reuploading this mod is _not_ permitted-

this is a Temp and Unofficial fix for the SMA weapons that adds the new occlusionFactor and obstructionFactor to the soundSets that the sounds work correctly. current working with version 2.7.1
7 Comments
Fercho 15 Feb, 2023 @ 10:06pm 
@joko dont ask me anything, can I repack your mod in a clan mod pack?? Regards
Mr.Frost 3 May, 2018 @ 10:24pm 
I'm going to guess it is still needed as SMA hasn't been updated in the meantime. :)
Noire 1 Dec, 2017 @ 3:18pm 
is this still needed?
Georg Ravioli 15 Apr, 2017 @ 12:26pm 
Thanks for this! I wish BI had set the default values lower. It's really offputting to see a friendly firing an RHS PKM 10 feet in front of you and barely be able to hear it because there's a wooden fence pole in the way.
al-jolani gaming 10 Apr, 2017 @ 4:50pm 
Got it. Thanks!
joko dont ask me anything  [author] 10 Apr, 2017 @ 4:49pm 
Vanilla added in 1.68 2 new config values for SoundSets named occlusionFactor and obstructionFactor and the default values are way to high so if you have a "object/terrain" between you and the shooter the sound is very hard muffeld
al-jolani gaming 10 Apr, 2017 @ 4:07pm 
I use SMA and don't notice any particular issues with the sounds. Could you tell me in layman's terms what this fixes?