Sid Meier's Civilization VI

Sid Meier's Civilization VI

87 ratings
Art of War
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
59.454 KB
2 Apr, 2017 @ 6:48pm
19 Aug, 2017 @ 8:38am
3 Change Notes ( view )

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Art of War

In 1 collection by Machiavelli
Machiavelli's modular mods
3 items
Description
Art of War is a mod where every military unit requires a population to train. This single change has far reaching consequences on how war is fought, both on the battlefield and domestically.

New Features
  • Military units require population to train.
  • Changed military policies support faster population growth.
  • Revamped District adjacency.
  • New effects for Buildings.

Links and Resources

Policies
Military policies have been changed to provide ways to grow cities faster and replace the citizens lost to military service.

Unit production bonuses now apply to Anti-Cavalry units instead of Ranged units. Allowing Spearmen to counter Horsemen in a more cost effective fashion.

Districts
Every District has had its adjacency bonus changed. Some have had their role reworked. The Encampment is now a livestock yard, while the Industrial Zone focus on mining production from adjacent Mountains.

For a complete list of all the new adjacency effects see the reference image above.

Buildings
Some Buildings have been changed to make them more dependent on the local resources the city has access to. Harbor buildings (Lighthouse, Shipyard, Seaport) all boost Finishing Boats.

The Stable provides production from Horses while the Barracks provides production from Iron and Niter. Access to these strategic resources will reward rulers who specialize their cities to infantry or cavalry production.

The Workshop provides production from Coal, Oil and Uranium. Making cities with those resources the best locations to start or expand your industrial revolution.
77 Comments
SANDE iG. 6 Nov, 2023 @ 7:03pm 
it says he is online rn :lunar2019deadpanpig:
Kraft 25 Sep, 2021 @ 10:52am 
how does somebody create mods changing social policies N such?
˞˞˞˞˞˞˞˞˞˞˞˞˞˞˞ 22 Aug, 2021 @ 12:11am 
I just looked at his personal wordpress. Last post on it unless mistaken was in 2017.

I think he might be dead guys. We might have to maintain this mod on our own.
Desmond Doss 11 Mar, 2021 @ 6:52am 
update pls!!
RetroJ75 4 Sep, 2020 @ 6:55pm 
Would love an update on this great mod!
Salty♔Kirby 30 Dec, 2019 @ 10:26am 
one of the best ideas to happen in civilization series
Titan Hunter87 27 Oct, 2019 @ 9:04am 
This mod still works for the new dlcs and updates. I've been using it for months and I've had no problems or crashes.
Shlomo Von Schekelstien 24 Oct, 2019 @ 11:36pm 
i love this idea i'm about to give it a go
Indiaman_At_Sea 20 Aug, 2019 @ 5:02pm 
Does this support GS?
CR 6 Aug, 2019 @ 4:37pm 
It isn't as comprehensive as Art of War, but I have started a new mod with a similar idea of city population decreasing when most new military units are trained. There aren't any other changes to offset this, otherwise the gameplay is the same. Just uploaded a first draft if anyone wants to try it out:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1827304901