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Have you checked if it's enabled?
Is it conflicting with any other mod?
Please be aware that damage is not controlled by this mod. It is controlled by a console command. So, it's just a really easy-to-spam grenade launcher
Ammo reserve is not controlled by script files, which would mean I have to change another file, and I don't want it to have a chance in hell to conflict
And then there's the damage.
On the bright side: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1439476137 the MP5
Wouldn't be pointless for my server though since some tanks have 30k hp.
If you don't want to do it, that's fine, but it would be nice if you could do it.
If you still don't want to do it, could you perhaps modify the mp5 by making it deal 20 damage and have it shoot 2x as fast with the magazine capacity being 130. Don't change the ammo reserve though.
If I DID make that, it would bring the same result if you used the NORMAL launcher, use it 4 times only, and dumped it
Damage isn't modified by the script file (for GLauncher's case), because it's a rather.. unique weapon
And the ammo thing.. you already know why I said you should just use it 4 times and dump it.
Give it 1 shot per grenade.
Make the ammo reserve 4.
Have the damage as 6000.