Left 4 Dead 2

Left 4 Dead 2

28 ratings
Special Grenade Launcher
   
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Game Content: Weapons, Scripts
File Size
Posted
4.120 KB
9 Mar, 2017 @ 6:25pm
1 Change Note ( view )

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Special Grenade Launcher

In 1 collection by SynthUsami
Weapon addon list
22 items
Description
Made by a Friend's Request

Stats you should know
Damage: 1337
Cycletime: 0.01
Clip Size: 99999

Post any requests for weapon scripts (only affecting stats, nothing else) in the comments, but atleast also insert any details you want to be buffed/nerfed such as more dmg or something (Guns only! no Melees or Throwables) If I don't reply in 2 weeks-3 weeks (unless I'm offline for literally 2-3 weeks in a row), It either means I rejected your request/Forgot about it, Sorry if I caused any frustration from this. But hey, I atleast make weapon script mods and try to make some for everyone's needs, right?
25 Comments
firez 28 Apr, 2021 @ 4:46am 
can you do a thing to make the military sniper into a rifle (like making it fully auto)
SynthUsami  [author] 15 Mar, 2020 @ 8:08pm 
Have you restarted your game?
Have you checked if it's enabled?
Is it conflicting with any other mod?
Please be aware that damage is not controlled by this mod. It is controlled by a console command. So, it's just a really easy-to-spam grenade launcher
The Bay Harbor Smoocher 15 Mar, 2020 @ 3:45pm 
why doesn't it work?
Master_64 12 Jul, 2018 @ 6:00pm 
@Meruzmi Luckily for me, I figured out a way to manually set the ammo reserves. I also found another script mod that does basically what I first requested for. Thank you for making the script though.
SynthUsami  [author] 12 Jul, 2018 @ 4:49pm 
So after rummaging around the game files, there was a huge. HUGE problem
Ammo reserve is not controlled by script files, which would mean I have to change another file, and I don't want it to have a chance in hell to conflict
And then there's the damage.
On the bright side: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1439476137 the MP5
Master_64 12 Jul, 2018 @ 11:01am 
@Meruzmi I should probably mention that I would need this for my server. My server has a ton of things that change how the game works. I do know that the damage can be modified via gamemode files, supposedly (something like that).
Wouldn't be pointless for my server though since some tanks have 30k hp.
If you don't want to do it, that's fine, but it would be nice if you could do it.

If you still don't want to do it, could you perhaps modify the mp5 by making it deal 20 damage and have it shoot 2x as fast with the magazine capacity being 130. Don't change the ammo reserve though.
SynthUsami  [author] 12 Jul, 2018 @ 7:30am 
Would do that but it's kind of pointless
If I DID make that, it would bring the same result if you used the NORMAL launcher, use it 4 times only, and dumped it
Damage isn't modified by the script file (for GLauncher's case), because it's a rather.. unique weapon
And the ammo thing.. you already know why I said you should just use it 4 times and dump it.
Master_64 11 Jul, 2018 @ 4:43pm 
Make a script that modifies the grenade launcher.
Give it 1 shot per grenade.
Make the ammo reserve 4.
Have the damage as 6000.
EDog950TTV 9 Nov, 2017 @ 8:05pm 
i have not yet found someone who has put the scope feature on anoter weapon, which is pretty much what ive been looking for on the workshop actually. i might go and see if the person who made the halo battle rifle is able to do it. here's a link to the mod anyway, so you can have an idea of what it is. http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=263435382
SynthUsami  [author] 9 Nov, 2017 @ 7:46pm 
If you're saying to make a sniper look like the SCAR (but semi-auto) then that's possible, but grabbing scope feature and putting it on another weapon is a different story, I don't think it's possible, but if someone knows, feel free to tell me how, I'm happy to learn