Left 4 Dead 2

Left 4 Dead 2

130 ratings
Bots 4 Survival
   
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Game Content: Scripts
Game Modes: Mutations
File Size
Posted
Updated
84.008 KB
28 Jan, 2017 @ 3:23am
2 Nov, 2020 @ 10:27am
8 Change Notes ( view )

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Bots 4 Survival

Description
Improved bots, helper functions and some other fancy stuff for survival. This mutation is made for single player but can be played with friends too. Some notes worth reading before playing or asking anything:

Bot improvements:
- Forced to use specific weapons.
- Don't pick up any health items or switch to another primary weapon.
- Encouraged to heal themselves instead of dying with their med kits.
- Improved aiming.
- Improved reaction times.
- Improved awareness.
- Increased attack range.
- Don't get beaten up by surrounding commons that easily.
- Never run out of ammo. Used to be a problem with vanilla bots after 13mins because they don't refill when there is a tank in play.

Other features:
- HUD kill counter and average SI kills per minute calculator.
- Some event vocalizations (ie. survivors laugh at boomer explosion. Consider using "Omgot's Surprise Boomer" addon to maximize the lulz).
- Chat triggers to speed up round preparation. Type !help in the chat to see available commands.
- The chat commands have some restrictions to keep the game fair (ie. item moving disabled after round has started, can't use !laser on maps where you can't normally have laser sights etc..).

Problems:
- Higher bot update rate causes lower FPS especially on low-end rigs.
- HUD kill counter is server-sided. If one player does !hidestats, the counter will disappear for other players too. Not a problem in single player, though.
- HUD kill counter may not display properly on low screen resolutions (ie. 800x600).

General problems with survivor bots (vanilla and all mods that I'm aware of):
- Bots don't consider jockeys as a major threat. Human player(s) should prioritise on jockeys.
- Bots try to help jockeyed team mates by shoving which makes them run after the jockey like idiots instead of just shooting the damn jockey.
- Bots keep shooting at tank corpses instead of switching to another target immediately.
- Bots can't use throwable items (thank god.. so not really a problem!).
- Bots are too slow for lapping tactics.
- Bots can't use defibs.
- Bots DO randomly crouch+shoot (ie. Nick on the video at 1:50) but not on regular basis.
- Bots can't dodge tank rocks or evade chargers. They are also really bad at deadstopping hunters/jockeys.
- They are just bots. Camping in one group is the only tactic they can successfully execute. Don't set too high expectations for any AI system.


Thanks to the victims of beta testing period: Les Grossman (also hosting the embedded video) and King1.
Popular Discussions View All (1)
2
24 Apr, 2022 @ 5:44am
Infected counter
GS Mod In Play
27 Comments
3mst1  [author] 4 Jun @ 8:53am 
I couldn't reproduce your kill counter problem. I can turn it off and on without any issues. You can try to temporarily disable all other mods to make sure it's not a conflict with another addon. Also check console for error messages. Haven't heard anyone else suffering from the same problem so far.
Master_64 1 Jun @ 11:54pm 
Note: the kill counter HUD doesn't seem to work once you turn it off. I've never gotten it to show after turning it off, no matter if I type `!showstats` into the chat. I think something is broken with it. I'd like to have it work.

Cool mod, the helper functions are nice.
an old man in his 50s 25 Sep, 2024 @ 5:34pm 
why would you make this a mutation dumbass
veldge 7 Dec, 2023 @ 6:40pm 
no ones going to talk about this dude surviving for 50 hours! get this man a world record, bro's best time is 90 hours!
Alamort 23 Mar, 2023 @ 9:48am 
These bots are a one brain cell Ai that will not do anything except shoot zombies.
Del Ferico_Exclusivo 4 Feb, 2023 @ 2:02pm 
this mod broke vs it turned it into single player but no better vs bots = uninstall
GS Mod In Play 23 Apr, 2022 @ 6:28am 
I see in the video demo that there is a counter of infected eliminated, please tell me how I do to have this mod that I'm looking for so much.
Alpha Beast 23 Jul, 2021 @ 8:51am 
prob worst than the vanilla bots
3mst1  [author] 20 Aug, 2020 @ 6:32am 
They spawn with predetermined primary weapons instead of picking up anything and you can't change that at the moment. I was about to make a radial menu or chat triggers where you could choose which weapons bot should wield but was too lazy to do it.
ExPR 19 Aug, 2020 @ 10:02pm 
bots doesnt pick tier 1 and 2 weapons, is there something I can do to in order to fix this?