Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
The criteria is general via backstory tags. so if you use a unique one you can quickly check.
I am curious @kittyshusky by "change my mod list" do you mean you changed load order or dropped a specific HAR race? I'm specifically curious if one of the HAR races i'm running is the real culprit here.
I have also being experiencing tick time spikes from the same call just like you, but the spikes disappeared when I changed my mod list (while keeping HAR), so its not HAR's fault. Check your race mods or mods that add logic or hediff related to needs.
Not even the people on dubs call for NeedLevelPostfix... so probably not. Not that they would tell me.
Entirely unclear to me what the analyzer even told you, or how it lead you to the conclusion... or why it thought that would be helpful.
In theory it could be an extremely heavy race mod that does some heavy calculations there for some reason.. yet I doubt it.
You mention pausing momentarily... what do you mean exactly by that ? Do you mean it actually pauses? If so that has little to do with any race mod by itself.
If you mean hitching.. does it happen consistently ? is it regularly or when something happens ?