Europa Universalis IV

Europa Universalis IV

43 ratings
English Strait
   
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221.811 KB
29 Nov, 2016 @ 6:24pm
16 Nov, 2021 @ 7:41pm
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English Strait

Description
--1.32 Compatible--

"Because England should have to fight for its safety, and not sit on their island and laugh."

Made for personal use but some seem to agree with me that it should have not been scrapped from development.
England can be protected by their wooden wall. If they do lose it, well, I feel real life England would have also not been safe.

It is far from the 'unbalanced' mess Paradox claims, most of the times it lets them expand into the mainland. And some times, we can see France take land or shake things in the isles.

Extended Timeline version (Outdated): http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1153216195
60 Comments
Rune Trantor  [author] 4 Jan, 2021 @ 2:21pm 
Wonderful!

Hopefully this new fix holds out until the next update, which I am sure is going to break everything again, given its tweaking South east Asia, strait-topia. :P
grotaclas 3 Jan, 2021 @ 11:53pm 
Everything seems to be working correctly now
Rune Trantor  [author] 3 Jan, 2021 @ 11:35pm 
oh, its outdated already? Huh, my bad.

Thanks for telling me though.

Just updated it, can you tell me if it works properly on your end now?
grotaclas 3 Jan, 2021 @ 9:14pm 
I had a look at this mod, because the topic of an english strait crossing came up in the forum and it seems that your mods is missing many of the straits which have been added in recent game versions and some straits now connect the wrong provinces (e.g. Edirne-Biga instead of Gallipoli-Biga). I think you could update it easily by just copying the adjacencies.csv from the normal game into your mod and adding the line for the Calais-Kent strait crossing,
muddy4x4s 26 Oct, 2020 @ 12:47pm 
Thank you, it is much appreciated!
Rune Trantor  [author] 6 Sep, 2020 @ 5:44pm 
FINALLY updated to 1.30.

Took a while, but finally figured how to update it with the new system.
Rune Trantor  [author] 23 Jul, 2020 @ 10:12am 
That's great to know!

And yeah, as long as PDX doesnt alter any of the strait provinces IDs, it will work, presumably.

The day will come when I figure out how to update it with the new launcher though. I swear to god, this launcher sucks. ;A;
muddy4x4s 21 Jul, 2020 @ 4:04pm 
Just tried starting a new game with version 1.3 and I think this MOD does still work. Very happy to see since I think it is an excellent MOD. thank you
Rune Trantor  [author] 18 Jan, 2018 @ 8:15pm 
Welp.
I did redid it in 1.24, but I am also seeing a weirdness in Philliphines. :S

Will repair asap.
MaxCheng95 18 Jan, 2018 @ 1:48am 
You might want to know that you forgot to update adjacency.scv and now it renders the Suez Canal unusable.