Arma 3
7,743 voti
Operation TREBUCHET
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Data Type: Mod
Mostra gli oggetti etichettati con tutti i termini selezionati: Tag Review
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13.499 GB
24 set 2016, ore 16:28
5 nov, ore 2:19
129 note di rilascio ( visualizza )

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Operation TREBUCHET

Descrizione


Operation: TREBUCHET (OPTRE) was the last major UNSC offensive against the human insurrection before the first contact with the Covenant empire. Our mod will focus on the struggles of the common soldier rather than the elite spartan warriors, allowing you to experience the Halo universe from a new, brutal perspective. OPTRE is a total modification with the intent to bring the popular Halo Universe into a more realistic setting by introducing it into Arma 3.

All screenshots created by Wyvern & Venom




JSRS COMPATIBILITY PATCH:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2695649037
DYNASOUND COMPATIBILITY PATCH:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2874616322
VANILLA-LIKE SOUND PATCH:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2692762519
ZEPHIK FEMALES COMPATIBILITY PATCH:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2361950567

COMMUNICATION

If you want to get in contact with us or the OPTRE community in general we highly recommend joining our Discord[discord.gg] or one of the communication channels linked on the right.

CREATIVE COMMONS

The work contained in this distribution is licensed under the Creative Commons Attribution-NonCommercial-NoDerivativs 3.0 Unported License. Please note that the above mentioned agreement gives the right to Article 2 Studios to waiver any of the conditions, therefore you can contact Article 2 Studios to obtain permission to modify our work.

It is forbidden to redistribute the content of this package by itself, or as part of another distribution, using the Steam Workshop by anyone other than Article 2 Studios.

You may not use the material for commercial purposes. This includes running this package on server instances that employ any monetization schemes, including, but not limited to, donate-reward systems. Bohemia Interactive's approval of your monetization scheme does not grant you rights to wave this clause.

LICENSE

Halo© Microsoft Corporation. Operation Trebuchet was created under Microsoft's "Game Content Usage Rules" using assets from Halo, and it is not endorsed by or affiliated with Microsoft.

Game Content Usage Rules[www.xbox.com]
Discussioni più popolari Visualizza tutte (110)
7
20 ago, ore 6:50
AI single tapping with HMG nests in Antistasi Ultimate, any fix?
ʰᵉʰᵉ
4
20 ott, ore 19:23
antistasi ultimate armor
BoldBax
2
22 set, ore 12:10
Is there a way to reactivate the HUD?
Iclarus
2.668 commenti
Venom  [autore] 18 ore fa 
@Shurelia No It doesnt, Its static attached to the falcon
Shurelia 22 ore fa 
Hey, friend.May I ask if the Falcon turret can be turned?
Reticuli 26 dic, ore 10:43 
I'll try that.
Oh, and Optre seems to screw up attached lasers, like the red laser won't work on several of the guns, will disappear with ctrl+L when I'm trying to change it, and conflicts with the little gray carbine's flashlight I can't get rid of.
Edit:
No "suggestions" category I can find, but I'll put it in feedback.
Venom  [autore] 25 dic, ore 20:00 
@Reticuli Make sure you give yourself the OPTRE role in self reactions
Reticuli 25 dic, ore 13:05 
I don't have access to that. I just joined, but all I see are voice channels and the links say "You don't have access."
Oh, and the CMA Vest (Light) shows as the same weight as the heavy.
SVaughan 25 dic, ore 12:22 
I feel like all of that would sit nicely in the Suggestions section of the Discord...
Reticuli 25 dic, ore 12:10 
30.06 at that slow a muzzle velocity should be around 190 grains, not 146. Also, no point in a 100-round mag. A lot of your ACE ammo, actually, is messed up.
I also noticed one of your 308 guns is way too short for the listed barrel length.
It would also be nice for the conventional-looking body armor to be slightly less than maxed out but still more than the carrier special. With ACE, the carrier special is barely full level 3, but the maxed-out stuff is like 4+ or 5, which should be relegated to the more sci fi armor. Please also make the other three CMA Helmets the same less-than-max protection level as the smallest one without the added options. Right now the other three are maxed, which doesn't make any sense, and the CMA Helmet (no chops, earpro, or headset) is perfectly tuned. Oh, and if you make the CMA body armor slightly more than carrier special but slightly less than maxed out, having a variant in the same color scheme as the cool CMA helmets would be nice.
Venom  [autore] 23 dic, ore 11:10 
@catnip Because we have a lot of stuff in the mod
catnip 23 dic, ore 11:06 
just started playing arma 3 today but may i ask why theres a 13 gb mod?
Venom  [autore] 16 dic, ore 12:26 
@HBAOplus Ok ill take a look at it when i can. Thank you.