Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1. Wait until after the civ 5 patch that is coming out next week is live. The patch will include allow modders to do certain effects I want to incorporate into the mod.
2. Release the current internal version of Reform and Rule with the knowledge that it will be changed again approximately a week later. (The changes would be a big overhall of honor and a couple other policies changing in other branches.)
Right now I'm leaning toward the first approach. But I could easily see going with the second approach.
As for playing in Spanish, that wouldn't cause any game play issues but it would mean that all of the tool tips would be unchanged giving the appearance of the mod not working.
Btw, I have to say I like the balance in some of the base game policies now: aesthetics and piety I don't feel need much changes. Just to say, I would love to have a bit of a playtest, I've loved your improvements to social policies.