Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









good map
got traped twice.
1st I saw the timer on the panel.
so when it opened, I rushed in, then it closed (where the laser & reflector are)
good solution to this area.
2nd time, I got between the 2 laser fields & 2 fizzlers.
I tried to move the cube to block the other laser, with floor portals. oops.
resulting in no lasers blocked & traped.
quicksave to the rescue :)
I did enjoy this map & had a feeling of making progress, through most of it.
no frustration.
difficulty not to hard, about right for me to enjoy.
killing the 3 turrets was a bit awkward, due to visiblity, the pedestal position & timer, combo.
I liked the way that we use the 1st area, to solve the last part.
thumbs up
• Lots to do;
Cons:
• Overall design is a bit of a hodgepodge;
• 'Gotcha' turret toward the end;
'Black' glitch present
There's portal surface above the wall section that opens for the light bridge that can be accessed from the other side of the goo