Dungeons of Dredmor

Dungeons of Dredmor

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GraveDigger Skill
   
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6 Jun, 2012 @ 6:14pm
6 Aug, 2012 @ 8:25am
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GraveDigger Skill

Description
Someone has to deal with all the corpse you make, may as well be you.

Wizardlands update
-The grave shovel is now a polearm and has a unique sprite.
-Increased base cost of Urns from 1 to 100 (Never thought about it being buyable)
-Fixed various typos

Remember Feedback = Fixes
In depth details here: http://community.gaslampgames.com/threads/grave-digger.2021/
Adds the Grave digger Skill:
A Warrior skill that gives anti-undead procs and Corpse Consuming Abillities.

+Buried Alive: You're getting behind on your corpse disposal, so sometimes you bury them while they still move. (Undead Reeeeally hate that)
-Melee Attacks can trigger the buried alive proc, dealing Crushing and Aphyxiative Damage. Can hit multiple times vs undead.

+Partial Burial: You're really behind now, so just bury them up to their legs, or leg substitute.
-A ranged skill that locksdown monsters for 14 turns

+Cremation: You've decided to diversify your corpse disposal methods, potentially increasing productivity. Fire works well, occasionally igniting the undead is a plus.
-Turns corpses into fires, leaving an urn throwing item afterwards. Can also randomly proc Conflagratory damage vs undead.

+Dig Deeper: You are running out of space for the bodies, so you dug deeper, finding some wonderful, if somewhat queationable, stuff down there.
-Randomly generates an item on the ground, with a rare chance of something else.

+Last Lights: You've just decided to skip the whole thing, and send the corpse along with whatever sort of soul it has straight into the afterlife. Caution: Heavenly beams may send parts of you along with them
-Converts corpses into a rightous cross explosion that gives a little extra EXP. Can also randomly proc Rightous Damage vs Undead.

+Load Bearing Dirt: You've finally figured out how to bury them all in time, use the dungeon to bury them for you by collapsing it around them.
-Dig a large chunk of dungeon, dealing crushing damage and causing any corpses targeted to explode similarly to Last Lights.
15 Comments
Josh 18 Nov, 2013 @ 11:56pm 
Load Bearing Dirt was fun to play with and combo's nicely with Partial Burial.
Josh 18 Nov, 2013 @ 11:35pm 
4. Dig Deeper is way over powered. I can use it every 20 steps to dig up something pretty much no penelty and some times I even get a nice buff in the process.

I would suggest that you increase the CD from 10 to 50 and give it a 20% chance to spawn a random undead monster also you should remove the random buffs or keep the random buffs but also add a chance for it to give you a random debuff instead.

The random undead monster should be no more than 4 levels above your character and no less than 4 levels below your character and it should be weighted so that there is only a 10% chance of getting a monster that is 4 levels above you.

Last Lights works very well and should not be changed at all.

I will comment on Load Bearing Dirt later once I have had a chance to play the game some more.
Josh 18 Nov, 2013 @ 11:35pm 
After playing with this class for about 30 minutes I have a few suggestions.

1. The proc rate on Buried Alive should be reduced by about 25%

2. The CD on Partial Burial should be increase from 10 to 20 to prevent stun lock abuse

3. Cremation is a bit too powerful especially early on since it allows me to create an endless supply of urns that are better than baseballs. To fix this you should change it to a 50% chance to drop an urn and increase the CD from 4 to 10.

Modesto3D 4 Aug, 2012 @ 8:02pm 
Are these auto attack procs or all skills ?
Kaidelong 9 Jul, 2012 @ 7:28pm 
A) The grave shovel sprite is identical to the Mace of the Misunderstood Warlord sprite. Making a simple modification, even just a recolor, to it won't take up much time.

B) Ashes are way, way too cheap. You can pick them up for about 1 zorkmid each. Not even baseballs are that good. They're better than baseballs too.
Dano 11 Jun, 2012 @ 1:34pm 
A descritpion of the actual effects ingame would be nice. I'm interested, but don't want to take if if I don't know better.
The flavour is very nice though.
Mac OS X 11 Jun, 2012 @ 7:12am 
The Dig Deeper ability has a typo. Questionable is spelled wrong. Lol 'queationable'
5moo2 11 Jun, 2012 @ 5:38am 
for partial burial make it's a debuff that you can see because half the time i use it i do not know if it works
Big Sneeze 10 Jun, 2012 @ 9:15am 
Really need some actual Ability descriptions, so we can tell you if everything is working right or not...
UdderlyEvelyn 10 Jun, 2012 @ 6:20am 
This is the most fitting-sounding skill tree I've seen for the game - I approve! :D ('cuz you totally care if I do, right? RIGHT!? D:)