Tabletop Simulator

Tabletop Simulator

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Magic: The Gathering - Booster Generator
   
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Game Category: Card Games
Number of Players: 1, 2, 3, 4
Assets: Scripting
File Size
Posted
Updated
374.348 KB
30 Aug, 2016 @ 7:55am
30 Aug, 2016 @ 7:59am
2 Change Notes ( view )

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Magic: The Gathering - Booster Generator

Description
This module is designed for generating boosters.

Seperate your commons by color. Then place your commons, uncommons, rares, and mythics in the appropriate locations. Finally, specify how many boosters you want and click "Create Booster". Watch as your boosters are created.

Each booster contains 10 commons (at least 1 of each color), 3 uncommons, and 1 rare or mythic. 1 in 8 packs contain a mythic. Additionally, 1 in 6 packs contains a "foil" with 1 in 2 being common, 1 in 3 being uncommon, and 1 in 6 being rare. The creation process guarantees each card in a pack is unique (except for a "foil" which may be a duplicate of another card).

If you provide a "Wrapper" and a "box" the boosters will be wrapped and packaged into a box so you can easily bring them into another module to draft with your friends.

The module comes with the "Shadows Over Innistrad" in place and ready to be created as an example of how to use the tool. I hope you find it useful!
30 Comments
minibearden 4 Aug @ 8:49pm 
I've been using this mod to create booster boxes for sealed games for a few days now. It works great. For anyone who wants to do this, just import the card list from the desired set and separate the cards as follows.

Commons sorted by color and placed in the corresponding spot. Other is for colorless and common non-basic lands. All uncommons, rares, and mythics in separate stacks on the appropriate spot (not separated by color for these rarities).

Then just put in how many boosters you want and hit the button. I tend to do around 280. Allows for four players to do ten sealed decks with six packs each and a separate pack to pull the mythic or rare from as a "promo" card.

It's important to note that you should NOT include basic lands in any of the stacks as the mod makes a booster pack of fourteen cards, which is what you'd get IRL since each pack comes with one basic land, but that's not needed for this.
NeM 18 Nov, 2023 @ 6:11pm 
The tools is not working well : this is not a booster generator, this is a simple sorter, it takes the cards, and sort them in boxes...
You will never be able to find 2 identicals cards for example.

Plus, there is an other bug : when you try to put only 1 cards in each section, because of the first issue, some booster have 5 cards, some other have 6 cards...

And, last issue : none of these boosters are randomized, its a box of predefined cards (If you open them, you will always find the same cards... since they are generated only once...).

So sad, I was looking for a fully randomized booster generator.
Malixx 5 Dec, 2021 @ 9:59am 
Hey guys I made a MTG mod and inside you can find Draft Boosters Generators for all "Un-sets" and Myster Booster: Convention Edition 2021. I will add more sets later on!

(It is already sorted and have accurate drop rates, you just have to pull out a Booster Pack from its Booster Box and it will generate a random Booster Pack)

Check it out here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2655440009
TwoLesbiansInATrenchcoat 20 Sep, 2020 @ 8:43pm 
Thanks for making this, it really helps stave off carpal tunnel. I'll be using it to make boosters for my custom set Avatar the Gathering.
Fatigued 17 Jul, 2020 @ 9:23pm 
Seems to work for me fine. Was looking for something exactly like this too so I hope you keep it.
The Captain Coder  [author] 5 Apr, 2020 @ 12:10pm 
@wilster, I should probably just delete this. It was made with a very old version of the game which probably is out dated and causing it to not work. Thanks for the feedback, though!
Wilowisp 5 Apr, 2020 @ 10:22am 
It looks like when boosters are created, the script is counting up. The first pack is 14 cards, the second pack is 22 and the next pack is 2 cards.
pfych 29 Apr, 2017 @ 11:49pm 
The create booster button is massive and it covers a majority of the table
KogaKiimori 29 Mar, 2017 @ 9:17am 
I just knocked off a zero from each of these values toward the end of the script (or you can adjust to the size you'd like) and my create button is fixed and looking great with these new values :)
create_booster.width = 260
create_booster.height = 120
create_booster.font_size = 36
Thanks for this great mod jocolloman!
The Captain Coder  [author] 14 Mar, 2017 @ 5:29pm 
Probably related to a patch. I may have time to look at this over the weekend.