FortressCraft Evolved

FortressCraft Evolved

25 ratings
Cavern Proof Grappling Hook
   
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25.348 KB
8 Aug, 2016 @ 4:02am
8 Aug, 2016 @ 4:31am
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Cavern Proof Grappling Hook

Description
Makes the Grappling hook work in the Cold, Toxic, and Magma Caverns. No longer will you have to wait 5 seconds irrelevant of the build gun you own! Curses that delay that has caused many a deaths to my fellow players!

Satisfied Mod Users
Curse that damn near undocumented, unexplained, and feedbackless delay--
- Kioku from Negotiations

It's kinda strange, without this mod, the hook works different in a small area. So instead of using lifts everywhere, i'll only use one lift in the cold cavern
- Dessi

So someone finally managed to work out the code glitch that caused the Grappling Hook to malfunction down in the caves? AWESOME! EAT YOUR HEARTS OUT GEORGE, TARZAN, & MOGLI!!!
- CDR ph3rr3t
26 Comments
Heartless 19 Dec, 2020 @ 11:47pm 
Doesn't seem to work on dedicated server, though single player it does.
indeepj 23 Dec, 2018 @ 4:31pm 
This Is Important And Needed
Thimple ThighMan 19 Jul, 2018 @ 8:28am 
Edit, I don't think you're actively maintaining this mod any more?

Any suggestions?
Thimple ThighMan 19 Jul, 2018 @ 8:26am 
@Иḯкεƴ ∞Bad

Hi mate :)

Would it be possible for you to add, or alternatively make a separate version, of your great mod to do the following please?

It's to get rid of the useless 'ballistic' / 'arcing' trajectory that the hook takes after it's fired. This will make it it so it fires directly at the crosshairs position.

The dev said the following. It sounds a cinch if you're already into modding (whivh I'm not - as yet)

"That's easy. GetComponent<RigidBody>().Gravity = Vector3.Zero to the grappling hook"

So, the complete mod, would a) Fire straight ahead, b) Have no delay in the Cold Caverns etc.

Thanks in anticipation :)
Gunboat 25 Apr, 2018 @ 12:04pm 
Thx Thx thx! Awesome mod!
Иḯкεƴ ∞Bad  [author] 17 Oct, 2017 @ 2:42am 
Yes, that is what i mean.

A new SSD later, and i can use my computer... But still don't have any intention to install FC:E again, if someone wants to take this mod and add the functionality you spoke of, i'm perfectly fine with that.
Felix Hellborn 13 Oct, 2017 @ 7:23pm 
so you can't work on this mod anymore, or any other mod. Thats what you mean?
Иḯкεƴ ∞Bad  [author] 13 Oct, 2017 @ 4:49pm 
While it could be, i don't have the game instaled nor do i have a computer that can even run it atm (My main computer is currently broken)
Felix Hellborn 6 Oct, 2017 @ 4:30pm 
I feel like this could instead by a craftable upgrade
killerpommes 3 Sep, 2017 @ 11:36pm 
I am sorry. It seems i did not activate the mod correctly.
It works on 16.22