Arma 3
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[SP/CO-04] Training Facility
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, FiringDrill
Scenario Type: Infantry
Scenario Map: Altis
File Size
Posted
Updated
1.038 MB
23 Jul, 2016 @ 10:37am
29 Dec, 2017 @ 12:14pm
11 Change Notes ( view )

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[SP/CO-04] Training Facility

Description
This is a training mission that can be played solo, or with up to 4 players. Use it to practice your CQB and ranged shooting skills.

Two CQB killhouses have been set up in the hangers of this small military base with a variety of pop-up targets. Complete the courses as fast as possible while maintaining a high level of accuracy. When a player enters a killhouse a timer will start. Use this to time your run through each course and improve your personal best. Use the laptops to reset the targets, change the time of day, or enable smoke grenades for an additional challenge.

In addition to the CQB killhouses there is a 200m shooting range where up to 4 players can practice their ranged shooting skills and compete against each other for the highest score. A 400m shooting range can be used by up to 2 players at a time to practice long range marksman skills.

Virtual ammo boxes can be found at various locations where players can rearm and customise their load out.

Use radio trigger 001 to end the mission.

Credit to MrPiipe for creating the pop-up target, time of day and hostage scripts. Thanks to Mossarelli for creating the shooting range scripts, and thanks to Sixgun for the FOB Jello template.

Known issues - The timer doesn't work too well in multiplayer. It can duplicate on your screen if both killhouses are used at the same time. It can also be inaccurate if you have a high ping. This is WIP and I'll find a better solution at a later date.

Please rate and comment. Thanks!
13 Comments
Streblo  [author] 7 May, 2020 @ 12:56pm 
Oh OK. To be honest I think the file is binarized so it can't be edited. Sorry about that. Here is the template for the FOB by a guy called Sixgun. It's pretty cool and can be used in your own missions.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=185744881
GrayFox 7 May, 2020 @ 8:40am 
I would like to be able to put this for multiplayer and be able to edit it or take all the content and put it in my mission, but it can't not open in the editor
Streblo  [author] 5 May, 2020 @ 12:32pm 
Start it from the singleplayer menu or host a local game and choose it from the mission list
GrayFox 5 May, 2020 @ 7:03am 
I open this mission in the editor and nothing comes out
Jaeger 21 Mar, 2020 @ 2:26am 
Finally a proper traning scenario !
Curp 9 Feb, 2020 @ 12:36pm 
Awesome. Didn’t know about those settings. Thanks!
Streblo  [author] 9 Feb, 2020 @ 5:54am 
Oh that's the ACOG sight from the RHS mod. If you go into mod options in the pause menu you can enable 3D scopes and that's how they look. There's a PiP setting too, but i prefer 3D.
Curp 8 Feb, 2020 @ 6:51pm 
What sight is that in the sixth picture?
Sony Mavica FD200 3 Dec, 2016 @ 11:06am 
Fantastic news, thank you for this option! :steamhappy:
Streblo  [author] 3 Dec, 2016 @ 9:06am 
Smoke grenades can now be enabled for each killhouse via the laptops. They last 30 seconds so will need enabling each time you run the course and reset the targets. This should improve the fps around the base for some people. Cheers.