Planetbase

Planetbase

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Beneath The Clouds Of Titan
   
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Tags: Challenge
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16 Jul, 2016 @ 4:22pm
20 Jul, 2016 @ 6:45pm
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Beneath The Clouds Of Titan

Description
Difficulty Rating: Challenging
Objectives: Reach a thriving population of 400 Colonists. Build 1 Monolith and 1 Pyramid. Acquire 500 metal.
Some Modifiers: Meteor - Low. Blizzard - High. No Solar Panel or Mine. No structure requirements (still require materials if you don't know).

Starting resources:
"Meal & Vegetables" amount=500 each
"Metal" amount=125
"Bioplastic" amount=100
"Spares & Semiconductors" amount=100 each
"Gun" amount=30
"MedicalSupplies" amount=12

Please remember if you recycle your colonist ship, all those resources will be left out to the elements, not only will you need ample storage, but also this could cause extreme lag to the game.

Welcome to Titan Commander. You'll have to face many challenges, extreme atmospheric conditions, liquid methane lakes and patches of frozen solid methane, blizzards of methane ice and snow. Mining is not possible here due to an unstable surface lacking in materials, you'll have to rely on other methods to acquire metal. A dense atmosphere and extreme distance from the Sun will make Solar Panels non-functioning. You'll be landing near the Northern Polar region with average temperature's (-180C / -292F). Solar Panels and Mine's have been disabled. Goodluck Commander!

I realize the fog density might be a bit much for some players. If requested enough I could release the same challenge without the fog density. Or you can always edit the .xml file and remove fog.
27 Comments
Base Invaders 28 May, 2020 @ 11:03am 
titan is almost identical to class S in the base game
Bazzek 19 Aug, 2019 @ 1:59am 
I really enjoy this challenge, except it seems to not count the acquired metal anymore. As a result i am having a thriving 800 colonist colony and i have over 400 droids (so we know i acquired quite a bit of metal). The challenge never ends though.

If only the pathing/ai in the game was as good as this challenge, maybe i wouldn't have random suiciding colonists
Rei'No Otoko 20 May, 2018 @ 9:24am 
I have an issue with your mod. it seems to be impossible to use items for trade that end up in the ship, and building storage doesn't get anything out of ship storage either.. Guns useless cant retrieve them and most everything, It seems I have to trade with what i make and can't use the ship stuff at all.. even for building..
cswheele 1 Dec, 2017 @ 2:28pm 
the food would be what slams the game super hard on storage and on performance as well as this could kill ur colonists
lindsaymidas 8 Nov, 2016 @ 11:48am 
Very nice challenge, I push to completed in 119 days and 0 hrs
Nexis 6 Sep, 2016 @ 11:19am 
Awesome Environment, nice Work :) Thumb up.
My first question after the Release of Planetbase was: Why they do not develop a "Planet" like Saturn's Moon Titan?
You have done it, thank you :)
ImperatorElite  [author] 9 Aug, 2016 @ 1:00pm 
@Jatlen - Comments like this will really help me improve on future challenges, while they may be released slowly. It will give me an opportunity to properly test them and try to see things from different perspectives. Anyone can make a challenge, but to make a good one is the real challenge.

I definitely understand about demolishing and rebuilding, even to this day I'm always doing that with my bases. I don't like the layout, or want to re-design pathing, order of buildings etc.

I'm really hoping to find the proper motivation here soon to finish my series of challenges i've been working on, then put on hold. Hoping they'll be a hit and provide a good series with a bit of a story-line too.
Jatlen 9 Aug, 2016 @ 12:55pm 
I completed your challenge, i liked it. I needed exactly 222 days and 22 hours, no joke :) I could have been faster, but i wanted a PERFECT colony :-)) I think i restarted about 5 times and even then i constantly demolished buildings and rebuilt them, i was never satisfied <sigh>. All in all i think the challenge was not to acquire 500 metal or 400 colonists, but to find enough space for the buildings. :) And of course it was a bit mean of you to give us 500 of each ... first buildings were 3 storages lol :)
ImperatorElite  [author] 9 Aug, 2016 @ 12:37pm 
@z4m0 - Usually the ingame music is a good que for me when the disaster has ended. For the life of me I honestly cannot remember if there is anything specific that says a disaster has ended. I'll look into that.

As far as buildable area, there are ways to build through, or on lakes. Takes patience and time though. Example is if you build a structure near the end of a lake, and another on the opposite side and they are close enough to make a connection, then land will appear underneath and solve some of that.

Hope this helps, feel free to send me a PM or reply here for anymore questions/help etc.
z4m0 9 Aug, 2016 @ 7:04am 
Cool concept!

However, I didn't have enough space to build a colony to reach 400 colonists. The map was full of frozen lakes or mountains. Is it possible to make it with more sapce?

Another question, how can I know when a blizzard has ended?