Hegemony III: Clash of the Ancients

Hegemony III: Clash of the Ancients

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Strategic Overhaul V3.3.b5
   
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File Size
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54.248 KB
15 Jul, 2016 @ 4:58am
16 Feb, 2021 @ 6:23pm
8 Change Notes ( view )
You need DLC to use this item.

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Strategic Overhaul V3.3.b5

Description
Mod requires you to start a new game for all changes to take effect.

Strategic Overhaul will change the way you play the game.

Dowscales brigade size to 12.
Downscales brigade upkeep to reflect new size.
Changes the Troop carry capacity of certain ships

Adds latin(roman) archers. (because romans were known to learn & adapt)

Adds some new buildings to cities.
Slavemarket upgrades

Resource buildings have increased production.

V3.3.b5 requires the DLC
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Standalone Part's of this mod.
LatinArchers

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Complementary mods.
(highly recommended)
Reworked City-Upgrades
Popular Discussions View All (2)
0
16 Jul, 2016 @ 8:50am
Update: 16 Jul @ 1:52am
Criz
0
15 Jul, 2016 @ 5:32pm
Update: 15 Jul @ 1:58pm
Criz
36 Comments
Criz  [author] 21 Jan, 2024 @ 3:16pm 
@dunestyler this mod keeps the cost per soldier the same as base game.
to clarify, the entire purpose of this mod is to reduce the size of brigades to 12

brigade was 40 men? is now 12, brigade was 20 men? is now 12
paid wages for 40 men? now only pay for 12, paid for 20? now only paying for 12

this means that the brigade size is basically the only thing that has changed
Dunestyler 21 Jan, 2024 @ 8:41am 
@Criz Can you release a version without the change to unit sizes?
in my opinion, it becomes unplayable because of this.
Dunestyler 16 Jun, 2023 @ 2:48am 
Is there a way to increase upgrade slots of resource buildings?
I just honestly think that their ceiling of productivity is a bit too low and they should improve more as the game progresses.
damianvincent 23 Feb, 2022 @ 6:18pm 
Just wanted to make sure that was indeed what I was reading. Seems very small but to each their own. Thanks for sharing.
Criz  [author] 23 Feb, 2022 @ 12:10pm 
yeah it changes the number of soldiers in a brigade and it changes the cost for the brigade to match the new number of soldiers.

the description states this so no idea why you ask as a comment instead of just reading...
and the mod havent recived any updates or attention from me in quite a while so it may or may not work...
damianvincent 23 Feb, 2022 @ 9:06am 
this makes the units SMALLER?
UrbanFury 11 Feb, 2021 @ 5:14am 
Okay, someday I'll get the DLC and give your mod a go. It looks interesting. Thank you for getting back to me.
Criz  [author] 10 Feb, 2021 @ 9:42pm 
Changes has been done in the base game so the mod apparently requires the DLC this is me not keeping up with all changes...

@urbanFury thank you for pointing this out
UrbanFury 10 Feb, 2021 @ 5:04am 
Hey! Cool, I wasn't sure if anyone would check this. When I try to run it with this mod, it says, "Error caught while parsing entity file named 'Resources\bridgedlc\brigade_elephant.xnt' Error trying to merge entity. Original entity not found (Class:brigade, Type: elephant) This error could be caused by missing DLC or mods." In the mod description it says that the DLC is not required, is it required?
Criz  [author] 9 Feb, 2021 @ 3:44pm 
The mod as is works. the brigade size, brigade upkeep and archers works just fine
tested it just before posting this (with no other mods active)

If by chance new units have been added then those wont be affected by my changes and if that's the case post comment or reach out to me and i can add them in