Total War: WARHAMMER

Total War: WARHAMMER

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March Stance 100% Cost
   
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7. juli 2016 kl. 14:48
10. aug. 2017 kl. 14:38
10 ændringsbemærkninger ( vis )

Abonner for at downloade
March Stance 100% Cost

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@For everyone-- I will be switching to TWW 2 when it comes out on the 28th. Most likely I won't be doing much for the first games mod's anymore unless it is totally broken. I will be focusing on the second games stuff at that point. Just wanted to let everyone know.



**Updated for Norsca / RoR DLC**


This mod makes march stance cost 100 action points (or 100% of movement) for when you first turn march stance on
you can only move a small amount. The second turn in which march stance is on however will get the 66% movement bonus.

This mod is to help stop AI from abusing march stance and being able to enter it after movement / sacking / razing / etc. This is no longer possible due to the action points needed being all 100 to activate.


50 kommentarer
Draizix  [ophavsmand] 5. okt. 2017 kl. 16:39 
My march stance mod is now on TWW2 workshop.
Draizix  [ophavsmand] 28. sep. 2017 kl. 12:29 
@All---Hi everyone. If you would like this mod for TWW2 here is my dropbox for it. Will of course have it on Steam once workshop is released.

https://www.dropbox.com/s/hdf8ploudr2qh1m/%40_ForcedMarchCost.zip?dl=0


IF you dont know how to install...go to C/programfiles/Steam/steamapps/common/TWW2/data

Dump my zip folder into the data folder then launch the game and enable mods like you normally would. Will have to turn out of date on as well.
svendalsgaard 10. aug. 2017 kl. 14:55 
thx
Draizix  [ophavsmand] 10. aug. 2017 kl. 14:40 
@All- Updated for Norsca / RoR DLC.
svendalsgaard 10. aug. 2017 kl. 12:07 
Can you pls update this mod to work with the Norsca dlc? =)
fredriksson 15. juni 2017 kl. 3:13 
Thanks for clearing that up :>
Draizix  [ophavsmand] 14. juni 2017 kl. 18:23 
@Rewston-- Due to how this mod is, when you hit March stance it takes ALL action points. The regular default version only takes, I think it was what, half of your AP? This let the AI abuse it since they could do many more moves then us. Using this mod makes it so that it can only be turned on by taking all of your AP which means you forgo doing ANYTHING when you commit to march stance. The turn after however though, gives you the 66% farther movement and whatever else march stance does, negatives or bonuses etc.
fredriksson 14. juni 2017 kl. 7:10 
Ok so I changed to March Stance and ended my turn, and then I noticed that I got a hell of a lot of movement.
But is there a reason to why the March Stance is reduced when switching to it?
I mean, should it no be atleast as long as regular movement?
fredriksson 14. juni 2017 kl. 7:04 
So is there a reason why march movement is less than regular movement? "movement range: +66%"
Is it supposed to be 100%+66%? Or am I missing something?
Because right now, it only seems to be 66%
Pimpin Pippin 12. apr. 2017 kl. 5:23 
Could you make it so that the March stance only requires you "have not moved since the start of this turn" similar to the underway passage stance without devouring your entire movement for that turn?

I like the idea that March stance requires no movement to activate, but i find it awful that it also takes all your movement for that turn.

Please consider making March stance have the same requirement of "has not moved" as underway (dwarf/orc), without eating all the actual movement points while not letting you move.

At least as an optional mod.