Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1: playsound event attaches to music channel now - you need in-game music volume turned up
2: appears the may have swapped x or z axis still works - just its a different direction
3: n/a
4: n/a
5: Not sure why this is the case, suspect new mptest code must not process events to unpowered objects for performance reasons
Still confirming the specifics of issue 2 at the moment
1: My sound effect isn't always triggering
2: It appears that the interstellar space feature might not work as expected in the current update, i am currently testing why this is,
3: Fixed departure points still appear to work.
4: station popups still appear to work