XCOM 2
31 ratings
Fewer Weak Continent Bonuses V2: Electric Boogaloo
   
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File Size
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40.454 MB
26 Feb, 2016 @ 10:07pm
27 Feb, 2016 @ 9:54pm
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Fewer Weak Continent Bonuses V2: Electric Boogaloo

Description
Disables weaksauce Continent Bonuses. I was sick of getting "Recruits cost less", "+5 Avenger Power", or "+33% Supplies on things sold to the Black Market" when I'd MUCH rather work towards additional Upgrade slots, faster research, more supplies, or even reusable upgrades.

I'm not the best modder, I just fired up the Dev Tools, found the proper source file, and commented out all the bonuses that make me cringe. This is the same as my older version, just with a SIGNIFICANTLY smaller file size as I learned what I could cut out and still get the same effect. I'm leaving the older one up so it won't break anyone's savegames.

Unfortunately, you'll have to start a new game for this to work as I don't know how to do the coding necessary to reset the continent bonuses for an in-progress game. And they are still, of course, randomly assigned.

Bonuses that are still left active are:
-Quid Pro Quo
-Lock N Load
-Armed to the Teeth
-Fire When Ready
-Spare Parts
-Suit Up
-All In


If you use the Advanced Modular Weapons mod, MAKE SURE to load it after this one and it should remove Armed to the Teeth as normal.
26 Comments
frozen north 22 Sep, 2017 @ 10:56am 
Great mod, but it dosent always work in my experience.
JiMMy 9 Aug, 2016 @ 9:47am 
i just saw my continent bonus on my legendary run "hidden reserves" pressed alt+f4 xD seriously you get +5 power from some random event and at the end game you have more power than you need, same goes with resistant contacts!
Kneecap77 8 Jul, 2016 @ 6:22pm 
Shen's Gift broke this mod. I really liked it. Too bad.
atletikus 4 May, 2016 @ 2:15am 
Not working for me either. Don't use the AMW mod.
rexounnet 11 Mar, 2016 @ 10:37am 
same for me, I tried to launch the game without AMW, and with only "quick start"-mod and it still doesn't work.... I don't know if yesterday's patch broke it or not... :/
Kanan 9 Mar, 2016 @ 11:45am 
Dunno if you have seen this, but this reddit thread shows how to get rid of unecessary files in XCOM 2 mods that only make it harder to load:

https://www.reddit.com/r/xcom2mods/comments/48c8v3/psavoicepacks_and_other_mods_to_a_lesser_extent/

If you have already, then just ignore my post :)
W1lm0 4 Mar, 2016 @ 1:56am 
Same, i deleted AMW the ini file, reset all my mods and it still doesn't works....
Saga 3 Mar, 2016 @ 2:40am 
Unsubbing to both AMW and this mod, deleting the local files and then re-subbing in the correct order doesn't seem to help at all, I still get +5 Avenger power and 33% Less intel price on the Black Market.

Only thing I haven't tried is maybe switching the folder locations around, if thats even possibly as they're in numeric order regardless.
Nanostrike  [author] 1 Mar, 2016 @ 7:29pm 
AMW needs to be loaded AFTER this mod. It does some stuff to the starting countries in it's scripting that'll undo what my mod does. Steam Workshop makes it a pain to change load order, so I can't really help you there.
W1lm0 1 Mar, 2016 @ 2:57pm 
And just another question, do I load the AMW mod after this one just by selecting yours first in the mod list while launching the game?