Qbeh-1: The Atlas Cube

Qbeh-1: The Atlas Cube

Not enough ratings
Triples
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
470.773 KB
24 Feb, 2016 @ 2:06pm
29 Mar, 2016 @ 6:23am
11 Change Notes ( view )

Subscribe to download
Triples

Description
My 7th level now and building on experience and feedback I have made this which has ideas from all of my other levels, coloured light cubes from Tower Gardens, challenges like Mega Mansion, annd more secret routes.

Tip, get every cube you can and can you find access the room up high, if so

I have made improvements such as dimming lights, making less busy look.




















comment on what is in there.

Usual if you find any shortcuts that lead directly to the exit, please let me know.

Finally enjoy playing the level. say what you liked and also things where I could improve for next level.
15 Comments
Mariah5861 12 Sep, 2016 @ 7:42am 
Thank you for your hard work; it was a lot of fun.
Bubblegum Cuddly Dragoness  [author] 10 Sep, 2016 @ 2:06am 
I know, I just haven't got into Qbeh for a while now so have let mistakes stay, I will correct sometime, I just can't say when.
Mariah5861 9 Sep, 2016 @ 6:56pm 
Towards the end of the map, just after you get the green cubes, you cannot climb down the stairs because there is nothing to land on at the top, like the youtube walkthrough shows. Its like those few blocks at the top are missing and all you can do is fall straight down into thin air. I really enjoyed this level and thought it was very creative. Thank you.
Mrs Ellie 28 Feb, 2016 @ 8:39am 
I didn't find them! I'll have to look harder.
I agree with Limboh - a restrained pallette is really good. Sky Gardens was beautiful - the dirt was a good, plain canvas for the colored cubes, and the level was very spare so the bright colors worked out well.
Hm ... lots of food for thought for building more levels ... :)
Limboh 28 Feb, 2016 @ 8:35am 
Great level, but a bit cluttered in my opinion. There's just a lot going on, my eyes were very busy.

My first playthrough was very chaotic, I just went in random directions and climbed onto everything that was climbable. On my second playthrough I explored the whole level and got the hang of it, I even found the two blue pyramids, very nice! .

The level was beautiful, as always, but the lack of music made the atmosphere fall a bit flat.
Bubblegum Cuddly Dragoness  [author] 27 Feb, 2016 @ 6:16am 
Those platforms actually stopped during testing, but when I published it and played it. did not work.
Mrs Ellie 26 Feb, 2016 @ 9:06pm 
I played it and it was really fun! The gameplay was a lot more challenging, there were alternate route(s), and I definitely had to think. Great job!
It could be a little more linear, but since you have to collect more blue cubes in order to progress, that directs the player pretty well. there was a door that I couldn't unlock near the portal though
Keep building - you are really getting the hang of it! :)
Bubblegum Cuddly Dragoness  [author] 26 Feb, 2016 @ 1:55pm 
And the 'garden', you can get out of. grey wall blocks stairs to statues
Bubblegum Cuddly Dragoness  [author] 26 Feb, 2016 @ 1:53pm 
that platform part was giving me trouble
I desighed it instead to use G cube and blocks
and get on platform at end
Mrs Ellie 26 Feb, 2016 @ 1:17pm 
I played the first part and I have some feedback.
I was able to get on the roof at the first save stone area, and got into the room with the statues, colored blocks and glass walls but couldn't get back out (I even got the upstairs door open but couldn't get up to it). It felt like a dead end.
I tried using the platform but I couldn't block it with the cubes to get it to stop, and it just moved way too fast. You might consider lateral motion at each barrier to slow it down. Those platforms move like lightning.
I REALLY liked the place where you go back to get the cube on the wall near the platform activation key - that is master building. Makes for very happy players! :)