Qbeh-1: The Atlas Cube

Qbeh-1: The Atlas Cube

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breakout (easy achievement)
   
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14 Jan, 2016 @ 11:52pm
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breakout (easy achievement)

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yes, i wanted the achievement, but i also wanted to try out something new. So here it is - a small token to the community. :)

PS: It should be easy to get your achievement here. ;)
6 Comments
y0LoMOf0_hell0mOTo  [author] 17 Jan, 2016 @ 1:53am 
i'm primarily learning maya to get into gamedesign anyways. That's why i gotta finish my showreel soon.
But if i got some spare time i think i could create a more complicated level than this one. It might be even a good reference for a portfolio though i wouldn't make it because of that. I kind of like creating Levels. ;)

Just give me some time...^^
Limboh 16 Jan, 2016 @ 7:51pm 
Our community really appreciates every contribution
y0LoMOf0_hell0mOTo  [author] 16 Jan, 2016 @ 1:59pm 
@Limboh;
i know - that's why i called it easy. i just made the blue one for people who fell down. ;)

The savespawns were meant to be just some kind of statues without an actual usage.^^

Thanks, you guys. :)

PS: i will consider building more.
Mrs Ellie 16 Jan, 2016 @ 12:06pm 
One more thing - the save stones respawn you a certain distance from them, and I believe you have them positioned so that they respawn the player over thin air. You might want to put a cube under where the player would respawn.
Mrs Ellie 16 Jan, 2016 @ 12:00pm 
I like your architecture; it has a nice feel to it. Fun little level; build some more! :)
Limboh 15 Jan, 2016 @ 7:00am 
Neat level, I liked it. But you can skip the blue cube completely by using the purple cube to get on top of the level.