Ring Runner: Flight of the Sages

Ring Runner: Flight of the Sages

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R5F Pegasus - Ethereal Noctis
   
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16 Dec, 2015 @ 10:44pm
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R5F Pegasus - Ethereal Noctis

Description
Named the Ethereal Noctis for its synergy between cloaking, missiles and hologram projection, this ship has been play-tested to have absurd quantities of firepower.


STRENGTHS
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*Absurd levels of DPS as well as energy/heat generation against structures.
*Still rather high levels of DPS against moving targets, though not quite as absolutely absurd.
*Highly mobile with many different ways to maneuver into or out of combat zones.
*Very durable for a Rogue/Fighter hybrid thanks to ~500 shield points.
*Incredible amounts of regeneration potential if damage against enemies is sustained.
*Capable of both long-range or point-blank missile barrages.
*Will never overheat on its own unless you spam plasma boosters/afterburner like a maniac
*Energy will not deplete during sustained fire if you stay mobile. Will slowly deplete otherwise.
*Not very suseptible to energy overload if you pay attention. This ship has so many rockets that one hit on 'Reload' will likely drain all your energy during combat.

WEAKNESSES
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*Suseptible to heat-based attacks, leading to overheating and likely death.
*Is considerably less durable if it cannot sustain damage to an enemy. This ship isn't meant to fire ALL THE ROCKETS ALL THE TIME!
*Suseptible to Sage Sight if you are not using The Black Worm, as this ship uses the Perlite armor/Perlite harmonizer modules.
*Requires reloading if you can't find a resupply as ~90% of its damage is from missiles. Reload can be quick and your maneuverability is independant of energy... but reloading is ALWAYS dangerous.

POSSIBLE ALTERATIONS/ADAPTATIONS TO ETHERIAL NOCTIS DESIGN THAT I THINK WOULD WORK GREAT
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Super Gemini Beacon Generation; Swapping out Empowered Warheads for Gemini Warheads lets you build up beacons on targets quicker, allowing you to spam Gemini Seeker Missiles even more. Each one will do less damage, though...

Heat Insulation: Replace one of the Rogue Veterancy slots (likely Shroud or Mending Beacons, as they are the lease integral to the synergy of this ship) with Insulating Perlite if you're having problems with fighters using fancy heat stuff... it will help.

Sage Stuff: Really anything you want would work great with this ship I think. I personally think capitalizing on the % bonus from Mending Perlite is great, so I think you should focus on Transendence or Salvation. Transendence + The Black Worm would be a great combo if you're facing people with Sage Sight. Personally I love using sage sigh to further increase the damage of my rockets!

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DESCRIPTION OF THE SHIP PLAYSTYLE

Like any Rogue ship it is very beneficial to the playstyle of this ship to tag ships with gemini beacons. With [GEM-1U-PA] Recyclable Beacons installed this ship requires very few methods of gemini beacon implementation. As such, only [GEM-1U-PR] Smart Rockets and [GEM-1U-GG] Gemini Laser Cannon are utilized for gemini beacon implementation. [RVT-1U-PA] Mending Beacons synergizes with [GEM-1U-PA] Recyclable Beacons as well.

The Ethereal Noctis is designed to maneuver to a favorable bombardment position with the added (but not neccessary) benefit of stealth using its robust mobility and its astrogami suites. Once in position it releases a torrent of [GEM-1U-PR] Smart Rockets, [SBS-1U-PR] Nano Cluster Rockets and [GEM-1U-GC] Gemini Seeker Salvos guided by a [GEM-1U-GG] Gemini Laser Cannon. This torrential swarm of rockets all have a 25% chance to create holograms thanks to [SBS-1U-PA] Deceptive Warheads. Whenever a hologram is generated, the Etherial Noctic creates some mental havoc but, more importantly, also repairs the ship by a considerable margin thanks to [RVT-1U-PA] Healograms. [RVT-1U-PA] Mending Perlite increases this healing while [RVT-1U-PA] Mending Beacons heals the Ethereal Noctis even more.[CLK-1U-PA] Perilium Harmonizer and [CLK-1U-PA] Perilium Phase Plating increase your damage dealing and damage mitigation while cloaked, while [WPN-4U-PA] Disrupting Weaponry and [RVT-1U] Advanced Stealth Module help sustain your cloak field.

This ship speciailzes in absolutely destroying structures. All you need to do is come to a full stop and then spam all of your weapons. You will stay at full cloak so long as nothing scans you while healograms cause you to heal ludicrous amounts of damage. If you run low on energy start teleporting around/using your afterburner to fly fast. You'll have a blast ^.~

[AGI-1A-AT] Astrogami Omni-Drive
[AGI-1U-MV] Astrogami Drive
[AGI-1U-PA] Kinetic Harness Gyros
[AUX-1C] Overthrust Module x 4
[AUX-1U] Afterburner Efficiency Module
[AUX-1U-MV] All Stop System
[AUX-2P-MV] Plasma Thruster
[BAR-1C] Shield Max Module x 2
[BAR-2P] Rigid Shield
[CLK-1P-PA] Cloaking Device
[CLK-1U-PA] Perilium Harmonizer
[CLK-1U-PA] Perilium Phase Plating
[CRN-1P-MS] Sight Macro
[CRN-1U-PA] Amplifier
[CRN-3U-PA] Salvation
[ENG-1C] Thrust Module x 2
[ENG-1U] Rotation Router
[ENG-2P] Spitfire Engine
[GEM-1U-GC] Gemini Seeker Salvos
[GEM-1U-GG] Gemini Laser Cannon
[GEM-1U-PA] Deadly Beacons
[GEM-1U-PA] Recyclable Beacons
[GEM-1U-PR] Smart Rockets
[HSK-1C] Charged Cooling Module x 3
[HSK-3P] Hyper Ventilated Heat Sink
[POW-1C] Thermal Energy Regen Module
[POW-3P-MS] Advanced Power Hub
[RVT-1P-PA] Shroud
[RVT-1U] Advanced Stealth Module
[RVT-1U-PA] Healograms
[RVT-1U-PA] Mending Beacons
[RVT-1U-PA] Mending Perlite
[SBS-1U-PA] Deceptive Warheads
[SBS-1U-PR] Nano Cluster Rockets
[UTL-1P-PA] Anti-Projectile Plating
[UTL-1U] Auxiliary Generator
[UTL-1U-MS] Restocker
[WPN-4U-PA] Disrupting Weaponry
[WPN-4U-PA] Empowered Warheads