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Why don't you write a review about what made you not enjoy the mechanics? The most common negative points I have seen about CrossCode were about the platforming (which exploration is all about), puzzle difficulty/enjoyment and some frustration at combat. Combat seems to be the least argued about thing, though. Usually about controls.
All of the above are fair points that I can't realistically refute. I mean I loved all of the above, but at the same time that's a lot more subjective, if someone else doesn't love it that's just how it is. I don't really like first person shooters, for example.
Maybe you could argue the story is repetitive? Nine hours in, I believe not too many new things happen story wise. Most of the story was spent for character development and getting Tronny settled in, IIRC.
I'm also going to delete my negative review, for it defintely does make a lot more sense supporting the developers NOT putting it out, even though it says good things about them.
Thank you for respectfully giving me more clarity on my thoughts!